This was what we had in the video I uploaded the previous week. Top view is game editor, bottom view is the screen during gameplay.
It is isometric view but as you can see, formed out of these small images which you see in the image viewer i opened up on the right that we have to piece together in that angled fashion in the game editor. Which is quite a hassle. In fact the video I uploaded had maybe had 200 of these images??
So I found an alternative that achieves the same effect.
So now we can use 3D models to give us a accurate sense of space and really have the flexibility to arrange things the way we want. And the camera will be able to render them in the isometric view. Hence we can look to having more intricately designed spaces and have objects placed in many different ways.
More to come…