Category: Sketch-AppBodySpace

Sketch – Table Top Radio (Viena, Hanna & Fabian)

Our group thought that playing a game of scrabble would’ve been a great activity for the table top radio. Imagine a world where songs on the radio are based on the first instance of words placed on a scrabble board.

So it goes like this:1. Open the board to activate the Music!

2. Pick out some letter to start tuning to a channel.

3. Form words with the letters by placing them on the board.

4.  A song will start playing based on the keyword you have produced on the board.

(perhaps: Yellow = Yellow by Coldplay; Diamond = Shine on You Crazy Diamond by Pink Floyd; Sunday = Sunday Morning by Velvet Underground )

5. The volume will be determined from the number of points

(i.e. Yellow = 10pts; Diamond = 11pts; Sunday = 10pts)


some thoughts:

It was quite interesting to imagine how this would all play out as a real device. I was more fascinated by visualizing how some players would play to win the game (by forming the best words to win by points) and how other players would play to get the songs they wanted to hear and how some others might even just be playing to annoy everyone else in the room with the sheer amplitude of the music selected at random.

Another intriguing part of our discussion was really how some lyrics, these key words, phrases, have defined music for each of us, depending of course on our personal tastes. But this thing really does happen when a single word can trigger a tune to play at the back of your head, as I have seemed to show with these 3 examples (which are of course my own immediate correlation to the three words laid out).

Sketch >>> Instagram-Eyes-Mug-Kitchen (Fabian & Zhou Yang)

Deconstructions of concept given to us:




Main concept:

The Device is a lens that allows you to see the stories of others.

like on Instagram, you can now instantly consume and connect with these 
stories of others

and here are a couple of ideas stemming from this, to place the interaction
in a kitchen, using the mug as the object of interaction,

Idea 1

Function of the app used: Insta-stories as a consumption of other users'
 life or experiences they choose to share on the net.

Metaphor: Mugs/ glasses/ cups as a vessel to contain, view and finally 
consume the beverage and the insta-stories at the same time.

The lens super-imposes the stories you want to see based on your 
beverage of choice.

cat videos X espresso shot

Perhaps as quickly down the throat as you'd just
ordered it? Just needed that fix. The daily dose of the everyday.

entertainment videos X beer mug

Or now enjoying it slow and chill, now chugging it down fast? The hype 
and all the crazy things you wished you could do.

travel videos X wine glass

And maybe having the relaxing sip and taking time to explore the 
world through someone-else's eyes? 

How does someone-else's insta-stories taste like? 
The user chooses the way to consume them.

Idea 2

Function of the app used: Insta-stories as a way to connect with strangers.
Granting strangers access to your private accounts.

Metaphor: The clinking of mugs/ glasses/ cups, the universally accepted
way of saying  "Cheers !" and hence celebrating a conversation or interaction
over the consumption of beverages in a social setting.

For this idea, we are thinking of a social event similar to sort of 
Venetian Mask Party,

step 1 where people would start off the interaction by saying "Cheers !" 

step 2 When they clink their mugs together, their lenses immediately grants access 
to the person they have chose to connect with.

step 3 They can now see the stories the other person has pre-uploaded and 
at any time,
they may choose to sip on their drink with would mean that they give a like to the 
stories shared.

step 4 and so finally they can choose to end the connection by closing their eyes 
and turning away to find a new person to connect with.

Image result for cheersRelated imageImage result for sip on drink cartoonRelated image

So, that are the couple of very simple sketch ideas we had for 
the second class exercise.

And what was interesting to learn is that we can start by ascribing meaning
to objects and working concepts from there. Deconstructing already existing 
design models and reconstructing them to find associations and 
patterns of interaction in a new situation or 
with new objects.