Monument Valley is a puzzle game developed and published by indie studio Ustwo. The player leads the princess Ida through mazes of optical illusions and impossible objects. The use of optical illusion can be seen from the picture above. It actually illustrate a 3D which can only exist in 2D form.
Therefor, I hope that I can apply this into my project. Below pictures are a few examples which this idea is implemented.
Lex Wilson is well-known for his design of the 3D typography
More of his work can be acces from his website
He uses perspective to his full advantage
This is an important point for me to adopt. For the project, it is not necessary to design a 2D planar typography. we could play with the perspective by tilting the imaginary “camera”.
Peter von Arx
Peter Von Arx is the author of this book,”Film Design”
He believed that
Designer Should be familiar with the factors of movement, time and speed as seen in film
This apply to all mediums use, also for words and typography.
As seen from examples of his work. The words are given a form of movement and flowing of time.
1960s Psychedelics Posters
Psychedelia and the Psychedelic movement 1960-1975
- Pertaining to or characterized by hallucinations, distortions of perception and awareness, and sometimes psychotic-like behavior.
- A drug that produces such effects.
- An art style influenced by the prevalence of hallucinatory drugs, especially LSD, with typical designs featuring abstract swirls of intense color with curvilinear calligraphy reminiscent of Art Nouveau.
The psychedelic movement began in the mid 1960’s and had an effect, not just on music, but also on many aspects of popular culture. This included style of dress, language and the way people spoke, art, literature and philosophy.
The name “psychedelic” refers to drugs that were popular with the youth culture of the time. Posters for rock concerts tried to visually express the feeling of tripping out.
The 3 highlighted points indicate the special features of psychedelic posters. The way which texts are twisted and the uncomfortable colors use actually bringing a uncomfortable feeling to the audience.
Among the 6 attributes of ourselves in the project, not all of them are necessary positive. Thus the psychedelic posters can be a good example to learn to how to deliver negative feeling.