Final EquationsProject 3 Layout

With 3D relief

Project 3 Layout




I looked mainly into surrealism and also some artists for their works. The surrealism artists I looked at were mainly Vladimir Kush and Rene Magritte. I also looked at surrealist photographers like Christian Hopkins. I liked how they juxtaposed things, make the expected unexpected.

Dali S1 tumblr_m2kj31xGKk1qhttpto1_1280 rose_awaiting__17012.1314074806.1280.1280 tumblr_m97ng5iVcP1qbfngpo1_1280 fallen-angel


I also looked at contemporary art like Francis Bacon, and cubism from Picasso.




Anita Maslov was my main inspiration for illustration. I was very intrigued by her dark style and intricate drawings.

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Mind map of the idea generation, finding out what qualities were unique to me.


Example of process – Overthinking


IMG_1742 IMG_1752

Cubism – Test of fragmentation, composition and color


Final Works


cubismfinal copy

Always known as the hyperactive one, and often said to have Attention Deficit Hyperactivity Disorder (ADHD).

Used Cubism art and fragmentation to give the emphasis on the lack of concentration, and disruption. Colour discord was intentionally used to give a clashing feel.

Reference – Cubism art, Picasso



food Food is integral to my life, I am one who constantly thinks of food. Thus, I used this picture with the pondering look in my eyes and made the hair illustration elevating upwards to give the feel of thought. My idea around this was to make my hair made out of food. I referenced the mixed media style, photo collage with watercolour illustration. Colour theory used was split complementary.


healthy-food-for-hair Gabriel_Moreno_Illustration_Iris



Morphing both the ideas of Food and ADHD, I decided to incorporate food in the portrait (after all, we are made of meat!) and warp the picture to infuse the fragmentation/distortion idea. I was very interested as to how Francis Bacon painted his portraits, warped and almost disfiguring. Colour theory used here was analogous.

Reference – Francis  Bacon




I focused on surrealism and symbolism in this work. I looked into an oriental symbol of positivity, prosperity and good fortune – Koi fish. I morphed the koi fish together with the girl and her dress. I referenced Christian Hopkins surrealism photography, to capture the spiritual essence, an ethereal quality to the work.


References – Christian Hopkins



I was inspired by the dark, detailed illustrative style. I drew this out in marker, scanned it and painted colour over. I used motifs that could best represent such negativity – skulls of raven (birds that are not associated with good fortune), dried brain coral, black feathers, bones. Roots were used to show how negativity has already latched onto me, deeply rooted.

References – Anita Maslov


Better Me       IMG_1745 (1)IMG_1746

I drew a withering skull, to suggest it fading away. The skull represents all negativity and death, but once removed it reveals brightness and colour. This shows that once the negativity is removed (also using a pivot for interactive purposes), it reveals the positivity.



The cat family has always been known for their lone, individualistic behaviour. Thus, I decided to use the feline family as a representation. I referenced heavily to Golconda for this work, the emphasis on common man with the lack of identity. I juxtaposed with the cat individual, someone different and apart from the common man. Complementary color was used here.

References – Rene Magritte’s ‘Golconda’




The concept behind this work was that no matter how heavy the rock and how its weight increases with water, the taut rope will not break despite struggling (evident from the fraying). Thus this represents resilience. Once again, surrealism was the main inspiration.

References – Rene Magritte’s ‘Clear Ideas’


Ideal me


The blooming, luminous flower that cannot be reached by the dark hands. The hands represent negative influences, trying to drag the flower down but are failing. The ideal state is where the flower cannot be touched like the picture. Surrealism artist Vladimir Kush was referenced, regarding the use of the flower in his art and the scale.

References – Vladimir Kush


Think out of box 



3D card



The idea behind this was to think, literally out of the box. The cover had the strips representing the lines inside the card. Once the card is opened, it is as if the strips come out of the box. like thinking out of the box.


Paper pop-up art



birdThe paper pieces turning into the birds represent the manifestation of ideas/thoughts from thought to reality. Surrealism was referenced to once again, give a fantastical feeling to the work and create impossible situations that make the work more interesting. This represents transformation from dreams to reality, birds were used as symbols of flight and hope – thus ambitious dreams that come true.

Me in 5 Years


Combining both of the ideas of the birds as the realisation of dreams and light bulb as ideas, I decided to approach a surrealist style to this work too. The light bulb is like the idea generator and the birds are flying out of my head, once again literally out of the “box”.




This assignment was very introspective and fun, allowing us to think what aspects of ourselves we would like to show. The challenge was coming up with visual ideas that would intrigue others and convey the idea well. It was a fulfilling assignment that really helped me to push myself in thinking creative ideas to communicate.

Chosen Rhyme: Wee Willie Winkle

Final designs

1 – Wee Willie Winkle runs through the town,


2 – Upstairs and downstairs in his nightgown,


3 – Tapping at the windows and crying through the locks,


4 – Are all the children in their beds, it’s past 8 o’clock.



  • Wee Willie Winkle is a Scottish rhyme based in the 1800s. Attempted to give a historic, vintage feel to the designs
  • Many possible speculations who ‘Wee Willie Winkle’ was, e.g. some believed he was Prince William III



1 – Wee Willie Winkle runs through the town

Initial process:

shoe runnig copy

  • ‘V’ font symbolizes houses (roofs)
  • Tip-toe shoe, give off motion of running
  • Motion of flying away, as if blown by the wind (to give motion of running past houses)


  • Going by the interpretation that ‘Wee Willie Winkle” was possibly Prince William III
  • Represent royalty

Animal – cat? wolf?

  • Evoke the idea of a predator
  • Representative of “Wee Willie Winkle” – he is stalking through the night and checking on all the children, seems a little intimidating

Early designs:


  • Made use of the idea of ‘V’ as roofs
  • Tried to play with positive and negative space, forming the shape of a running leg
  • Silhouette of town to seem like running through the town


  • Played with positive and negative space
  • Represented “Wee Willie Winkle” with a cat – interpreted him as a intimidating figure that stalks through the night with hint of creepiness, thus the fierce cat
  • However, cat looks stale and no motion is suggested. Do not convey “Running through the night”


  • Warped the perspective of the town silhouette – overlaid town silhouette with shoes
  • Shoes to add motion, give idea of running round and round
  • However, the warp of perspective of the town silhouette + overlay of the shoes on the town silhouette: too messy, obscure and cannot tell that it is a town silhouette anymore
  • Placement too random, not a successful design


  • Used the early idea of ‘V’ as roofs, forming legs
  • Idea of running through the town
  • Idea is conveyed easily but maybe too literal


  • Crown to represent “Wee Willie Winkle” as royalty, like suspected in his identity as prince
  • Tried to be less literal, using ladders to symbolize rooftops – thought it to be more creative
  • However, bottom of the ladders might give away the idea of ladders symbolizing roofs – might want to cut off the bottom of the ladders
  • Shortlisted design

Using shortlisted design, various considerations



Final alternative


2 – Upstairs and downstairs in his nightgown 

Initial process:

  • Use nightgowns to form stairs (Different fill within nightgown – different stairs?)
  • Once again trying to manipulative the positive and negative space

Early designs:


  • Initial design
  • Tried to be continuous, upstairs represented by upright gown and downstairs by upside down gown
  • Result ended too flat, does not effectively convey idea too
  • Looked more like a print
  • The design uses girl’s nightgown, might be inappropriate in the context
  • Shoe also looks awkward


  • Nightgowns in black to achieve upward stairs, nightgowns in white to achieve downward stairs (white ones not obvious)
  • Idea of going up and down the stairs
  • Shoes look too random


  • Once again nightgowns as stairs
  • Positive and negative space to represent different tasks, to distinguish (Going down is portrayed in negative space, going up is portrayed in positive space)
  • Still too flat
  • Multiple nightgowns might not give the impression that it is only one person’s nightgown


  • Decided to break out of the idea of stairs and use the idea of ladders
  • Incorporated ladder with perspectives
  • Immediately draws more attention grabbing and interesting due to perspective
  • Still looked too random in terms of placement – ought to be meticulous
  • Changes: Delete the oxford shoes, add negative space, change shoes and nightgown
  • Shortlisted design

Final Alternatives


3- Tapping on the windows and crying through the locks

Initial process:


  • Radial waves to suggest screaming effect (where the radial waves tapered in the centre – source of screaming, maybe can add a mouth)
  • Overlay hands to symbolize the” tapping on the windows” line


  • Tried to use pointy hands (“tapping on the windows”) to represent soundwaves (“crying through the locks”)
  • Also looked like a mouth screaming


  • Tried to insert windows on top of the hands to reinforce “tapping on the windowd”


  • Mouth to form keyhole, literally “crying through the locks”
  • Could add window grills


  • Making use of musical lines coming out of the lock, depicts soundwaves travelling through locks (“crying through the locks”)

Early designs:


  • Mouth at the lock, crying through the it
  • Hands are formed round the lock (too much stacking however, looks messy)
  • Windows to suggest the line “tapping at the windows”, however looks like a jail – message given out as if in a prison context
  • Lock also too cartoon-ish, looks like hello kitty

3-3 3-2

  • Radial effect – screaming from mouth
  • Hands to represent the knocking on windows
  • Incorporated soundwaves plus the windows within the soundwaves
  • Combination of all my idea looks like a mess, not a good design
  • Lack a focal point and too much is going on (mixture of ALL my ideas)

Overall, nothing was shortlisted as I attempted to mix all my ideas into a single design – coming across as too cluttered, messy and lack of focus. I attempted to simplify my designs, try not to fit in ALL my ideas.

Final Alternative (after revision)


4 – Are the children asleep it’s past 8 o’clock

Initial Process:

  • Clock as the idea of continuity (suggest to idea of clockwork gears)

Early designs:

4-1 4-2

  • Idea that clock is ticking, past 8 o’clock
  • Tried to play with positive and negative space in one, and without in the other
  • Eye to suggest Wee Willie Winkle eyeing on the children
  • Eye looks out of place
  • Message of “children in bed or not” not conveyed
  • Children look too random, too many clock hands – messy


  • Incorporated the idea of children on their beds to better convey message
  • Clockhand is at 8 o’clock, ticking away
  • Open eyes to show that children are awake – going by interpretation as researched, that Wee Willie Winkle was rudely awakened in his sleep due to noisy children at night
  • Children look random


  • Played with positive and negative space, contrast in mood (sinister vs innocent)
  • The sinister eyes represent Wee Willie Winkle eyeing the children fiercely
  • Mirrored position of the children for pattern, still looks too random





This assignment has helped me consider deeply what is literal and what is not literal, aiming that my designs are not too literal but at the same time understood by others. That aspect was challenging but it was fulfilling. Also, my first few designs had too much going on as I tried to fit in my different ideas. Along the way, I learnt to simplify the designs, take the essence of it.

For the first week I started experimenting with the basic automatic techniques like frottage, fumage and automatic drawing to explore textures. Aside from that, I was inspired by Cai Guo Qiang’s gunpowder work and its spontaneity, highly experimental style and expressiveness. I decided to include experimental mediums in my exploration as well, eg using an electric mixer attached with a paint brush loaded with black paint, and some others.