Lore: Festival

Lore:

Festival

The Ashania kingdom celebrated many events, it’s festival ranges from the celebration of the first harvests to the offerings of the Gareel. In fact, Ashania had so many celebrations and festivals, that there are at least 8 days of holidays every month throughout the whole year.

The most prominent festival that showed the jubilee spirit of Ashania has to be The Tyrant’s week. The origin of the festival came from an event 650 years ago when Ashania was still ruled by the Old Tyrant King, Seifer Vandran Bonia Da Ashania. The old tyrant was ruthless and cruel, torturing Ashanians with high tax rate and waging wars with neighbour nations, crippling Ashania’s economical and political well being. It was when Seifer finally hind his counsel’s advices to hold a celebration for the victorious battle against a neighbouring country named Celifron, located to the south of Ashania. For eight days, Ashanians peasants and farmers did not have to pay taxes and soldiers gets to return home to celebrate with their family. The Colosseum of Bornia held gladiatorial fights for eight days straight. The old tyrant would visit the Colosseum daily to enjoy the fights and gets to decide if the victor gets the pleasure of finishing the opponent off.

It was on the last day of the festival when Seifer was deciding whether to give the victor the pleasure. The victorious Gladiator, Goin, flexes his muscles and tendon, winding his body like a spring, and in a spit of a second, releasing his spear, hurling it towards the direction of the Tyrant king. The spear travelled through the sea of crowds and pieced through the chest of the Tyrant, ending his 50 years reign. Ashania celebrated for another ten days for the death of Seifer.

For eighteen days straight, local Ashanians would prepare tons of delicacy and delicious treats for the family daily. The kingdom would be filled with cheery shouts and waving hands. There would be performances and mascot parading at the common square and streets, illustrating the events where the hero, Goin, slayed the Old Tyrant King with his signature wavy bladed spear, resembling something like a flamberge sword. The festival was an attraction for many travellers and merchants, being promise of the businesses and money that would be made during such festival.

The festival also celebrates the opening of Ashania to the world. After the death of Seifer, Ashania opened up their seaports and trading route for merchants and travellers all over Miriandynus to trade, increasing their wealth to mitigate the expenses spent on 32 years of warring and besieging.

Lore: Ashania and The Black Mountain

Lore:

Ashania

The story revolves around Ashania, a flourishing, opulent and peaceful kingdom. A place where Elves, Dwarfs and Humans lived together under Lord Bornia’s rule.

Castle_WIP12_FS2

The kingdom was comprised of Lord Bornia’s castle located on the top of the hill with several towns surrounding it. The mines near Ashania were rich with rare minerals, precious gems and strong metals, allowing craftsmen to craft armors, weapons etc. unrivaled by neighbouring countries.

Its strategic location allows trading by both land and sea. All trade roads and sea routes that leads to Ashania were well protected and traders were attracted to Ashania due to its quality goods and exotic markets. Surrounding towns provides food and tax monthly. In return, they were protected from monsters and bandits.

Ashania’s military power were a force to be reckoned with. All Ashanian soldiers were well-trained and accustomed to battle on land and sea. Ashania were able to lay siege on neighbouring countries, mobilizing only half of its troops to do so. With busy markets and military prowess, Ashania were able to keep good relationship with neighbouring nations, benefiting each other with the long, undisturbed peace.

Castle_WIP12_FS

 

The Black Mountain

The Black Mountain was located hundreds of miles to the south of Ashania. It was shunned by local Ashanians. Beasts, bandits and traders kept away from the mountain pass. Its ominous presences towered over Ashania, the black peak could be seen by all people from the vast kingdom.

The Black Mountain

The mountain was sheer and craggy, with parts resembles a tower or man-made architecture. Its presences had affected Ashania greatly, appearing in Ashanian’s folktales from time to time, symbolising great evil. What secrets was hidden in the Black Mountain? No one would ever know.

Prologue

You have arrived at Ashania. Flying colours and cheery shouts filled the streets of Ashania. A festival was happening. As you were roaming around, experiencing the jolly, wonderful atmosphere of the crowds, a wave of darkness and unease hit your mind. You broke into a cold sweat, when you saw a vision.

A vision, of great fire engulfing the town around you, horrid creatures ripping townsfolk apart bits by bits. The Black Mountain to the south grew larger and larger, towering over Ashania, casting its black shadow upon the despaired faces of Ashanians.

You shook your head violently, the vision dissipated. You looked around and noticed. Amidst of all the celebration, the black peak of the mountain stood ominously behind the kingdom’s landscape. What was the vision about? What secret does the mountain hide? You stared at the black peak, panting heavily.

She stared back.

 

Character Creation

Stats

Instead of 8, you will have 12 point to add into the 3 trait below (Strength, Agility and Intelligent). Each trait will affect how non-playable character react to you.

Strength
  • Statues – Intimidating
  • Combat Adv. – Attack Dmg
  • Conversation type – Comradeship and bargain
Agility
  • Statues – Stealthy
  • Combat Adv. – Critical Dmg
  • Conversation type – Secrets, rumours and bargain
Intelligent
  • Statues – Friendly
  • Combat Adv. – Magic Dmg
  • Conversation type – Knowledge of lore and weaknesses

 

  • Statues – First impression
  • Combat Adv. – How you fight.
  • Conversation type – How people might talk to you.

Races and Classes

You are allowed to create any race or class you want, however please try to create one that fits the lore and settings of this world. Race and class will affect some of the NPC’s reaction too! I will provide default Races and Classes for your consideration. You are allowed to mix and match anyone of them, or even come up with new ones!!!(but just tell me in the comments below first, thanks;) )

Race
  • Elf
  • Dark Elf
  • Dwarf
  • Gnomes
  • Human
Class
  • Berserker
  • Warrior
  • Assassin
  • Wizard
  • Hunter

Background and Specials

Provide a backstory for your Character! Where is he/she from? Did he/she have some accident? What is his/her Motive? Did he/she have any secrets(PM me the secrets)? And describe what weapon she/he will be holding and what clothing?

And tell me what is your character’s special ability. Like summoning creatures or mind control? This do play a part in the game. You will be given 3 Charges for your special ability throughout the whole story campaign

Example

Ok. I will give you an example now.

  • Merdini Cutter/F                                           Name/Sex(M/F)
  • 01/07/04/Dark Elf/Assassin                       Str/Agi/Int/Race/Class
  • Mind Control                                                  Special Power
  • A spy from a neighbouring country, she wishes to sabotage the operations and politics of Ashania. Her parent died during her young age in the battle with the Ashanians. Ever since, she took up her dagger and short sword. Consume by vengeance, she swore to bring down the kingdom of Ashania, even at the cost of her own life. (Pm me any secrets he/she might have!)                                     Backstory

 

That’s it!!!! I hope this is not too much of a hassle for you, I will try to keep it as simple and entertaining as I can, hope that you will come to love this world that I have created.