Eric Zimmerman’s essay on the four concepts: Narrative, Interactivity, Play and Game allowed me to better understand those concepts through a possible definition and examples and questions of each of them.
It made me think about how narratives and games can carry meanings and it is also a form of art and conveyor of messages from the author/programmer/designer.
It also made me think that when creating a narrative, a lot of things come into play. Interactivity, play and game.
And for play and game, it made me remember the element of being a child again, letting loose and all and how important rules play a part of interactivity, both to be followed and for some to be broken.