One thought on “Catch Me Live!

  1. I am commenting about this piece after having seen part 2, but it is interesting how your project has evolved. You began with the idea of having the viewer “catch you” in the first space, and then when that happened, you ended the video. Then in the next installment, you added the element of the “tag team,” where after being caught, you removed yourself and your presence was taken over by someone else. This is a very interesting kind of game structure, and I am wondering how it could evolve even further. Either the narrative thread can just continue with the sequencing of displacement, or, it may take an unusual and completely different direction at a certain point. Something to think about.

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