Month: January 2016

Lore 3: Grand Edenia – Authority

authority

In Grand Edenia, there is no main authority that governs all the protectors’ group. However, within the protectors there are still some figure heads to listen. The heads would come together to discuss how to serve their own people better and continue to live with peace with all the other protectors’ group. 

First – The council of Grand Edenia

The council is made up of all the elders and rabbi. They would discuss about what is needed to improve the nation and how every single protector groups can help each other in the difficulties they are facing. 

They would review what have been suggested from the others and discuss further before taking into considerations on whether it can be applied to Grand Edenia.

Second – The elders

The elders are the main body of people who will make the final decisions after a meeting with their fellow protectors and people. However, they can also not take into the account of what was said in the meeting and calling the shots. In this matter, they are abusing their rights and power. 

They are the first ones to arrange to meet with other protectors’ groups when there is a problem arise or when they have important matters to discuss upon. They are highly respected by their fellow protectors and people. 

Third – The rabbis

The rabbis are the second in command after the elders. When the elders are not out for their meetings, the rabbis will make the final decision of any small matter. However if there are matters that would time to resolve, they would wait for the elders to return so that they can discuss the matter together.

They are teachers that help guide and teach the people, especially the younger protectors. They are highly knowledgable and are able to solve most of the problems. 

Fourth – The messengers

The messengers are to help pass messages to other protectors’ groups when the elders are in the mist of resolving an issue. They wear a white head band with gold inscriptions depending on their groups language.

They are allowed to pass through the other protectors’ groups freely before the Lord Devatan and Eva deciding to take over Grand Edenia. Now, they have a problem of passing messages due to the whole nation being covered in darkness.

Fifth – The commoners

The commoners are people living in Grand Edenia. They are being protected by their own protectors’ group depending on where they live in. The commoners have a say in what they want but only the reasonable request are being fulfilled. They tend to get panic easily when something happens.

Chapter 1: The meeting

The meeting

Both of you arrived at a tent near the eastern part of Grand Edenia with 10 other protectors chosen from the 5 groups with the exception of the Erenderiels group. The elders of each protector group had decided to send 2 of their best protectors to spy the Erenderiels’ land. This allows them to see if it is possible to go forth with their plans of infiltration.

All of 12 of the protectors include both of you are disguising yourself to find out more about the culture, language and how they move before going forth to a foreign land.

BUT… you must be careful! The Erenderiels’ traitors are lurking around to report this back to their evil masters, Lord Devantan and Eva.

Lore 2: Grand Edenia – Living Environment and Housing

Housing/ EnvironmentGrand Edenia:

The nation of Grand Edenia has 6 different parts where the different protectors live and guard their people. Each part have their own unique architecture style due to the environment they live in.

The Tulipiums live in the northern part of Grand Edenia, where they grow well in the partial cold and warm weather. Their houses are found in the mountains and plains. The Tulipium make their home out of sandy soil and green leaves that look like a greenhouse. 

The Eliceros live in the central part of Grand Edenia, where they love the warm, tropical weather. Their houses are found in the grassland and near large water bodies. The Eliceros uses mud and dry grass to make their comfortable home looking like the tropical forest.

The Peligales live in the clouds of Grand Edenia, where they have the whole heavens for them to keep a look out and fly freely. Since the Peligales live in the clouds, they tend to move house daily as the clouds will disappear whenever it rains. They have another alternate housing that is at the top of the trees where they pick up branches to make their own treetop houses.

The Sharays live in the southern part of Grand Edenia, where most of the water bodies are as they can only live in the water. Their houses are found under the sea. The Sharays make their home out of corals, seashells and dead creatures skeletons that look like a great coral reef.

The Silverplumes live in the western part of Grand Edenia. They live in the deep forest, where they can collect herbs, plants and dead creatures to create potions, medicines and even poison. The Silverplumes are mystical creatures who love to live inside trees and fungus.

The Erenderiels live in the eastern part of Grand Edenia, where there is an extreme temperature environment happening. Despite that, they are able to adapt well to the environment. The Erenderiels uses the scrap junk or natural items found around them to build their own homes. However, they had to move around when faced with natural disasters.

 

Lore: Grand Edenia

Grand EdeniaGrand Edenia, a pre-aesthetic nation of Yerusha, is located in-between the Mediterranean and Oceania Sea. In the nation there are 6 groups of protectors that lived in harmony, namely Tulipiums, Eliceros, Peligales, Sharays, Erenderiels and Silverplumes. Tulipiums are the protectors of the plants, Eliceros are the protectors of the land, Peligales are the protectors of the air, Sharays are the protectors of the sea, Erenderiels are the protectors of the human race and Sliverplumes are the protectors of the fairies.

Everything was peaceful until Eva, one of the Erenderiels’, tempted by Lord Devatan who disguise himself as a snake. He said that it was wasting her talent to be just a protector of the human race and convinced her to rule the Grand Edenia with his help. Eva did not know that Lord Devatan was a rebel kicked out of Grand Edenia and agreed to his help.

Characteristics of the protectors:

Tulipiums – ability to heal, able to create medicine and weapon of light-sword

Eliceros – ability to summon earthquake and weapon of rock-sabre

Peligales – ability to summon tornadoes and weapon of cloud-sabre

Sharays – ability to summon tsunami and weapon of coral-sabre

Erenderiels – ability to control emotions, great physical strength

Silverplumes – ability to cast magic spells and stunning the enemy by using fairy-dust

Current situation:

Lord Devatan and Eva started to attack Grand Edenia by using black magic causing the whole nation to fall into darkness. They escaped out of Yerusha and nobody except the traitors of Erenderiels know. When there is no light, the protectors are blinded and unable to find the 2 culprits. The civilians of Grand Edenia are all panicking. There are some traitors among Erenderiels causing some of the protectors and civilians to die. 

Your mission:

You can choose to be any of the protectors (Tulipiums, Eliceros, Peligales, Sharays and Silverplumes) to infiltrate the Erenderiels traitors to see what their plans are. Then from the information you gather, kill the 2 culprits to bring peace back to Grand Edenia.

Before you began, you have to decide on:

  1. Name of character
  2. Protector Group
  3. Your sidekick (choose another protector group)
  4. Attribute Points (STR, AGI, INT)
  5. What kind of effect the weapon would create
  6. Your camouflage/ disguise
  7. Back story of your character