the idea is that i can’t stay silent for 10 seconds with people staring at me, i have to interact, i have to talk… so even just laugh or smile.
i wanted to do a work on measured time, the water is dripping at half a second and two drips is a second.
In this activity, Rayven and I took a stroll around ADM.
For the first clip, when the coin enters the machine, the sound get softer and the pitch of the changes from the crisp sound of the coins to the loud thud.
For the second, third and fifth clips, I was playing with rhythm. The rustling of the plastic bag, knocking of the rocks together and crunching of almonds changes, from soft to loud.
At the background of the third clip, there is clashing sound of water, which created layers of sound, creating depth.
For the fourth clip, I wanted to show a little contrast in sound. The short but loud metal clanking sound versus the soft sound of the spray. The clanking really marks the start of the sounds.