A Third Space Fallacy is an experimental interaction performance on third and first space that combines the responses collated on the third space through Instagram polls and stories to curate the next move in a friendship conflict between two girls (Bella and Daphne). To make the entire performance as real as possible, both girls had to put up an act in the span of 1 week in the first space, when questions arises from the people around them. Also, to stage that this is not part of our project for Experimental Interaction, our group have created another Instagram account @abracadabrrun, collating uninformed decisions made by our followers, which is part of the narrative of the death of Bella.
We initially wanted the project to take place at Changi Airport, where we would make use of Instagram polls for our online audience to decide on the various missions to be carried out with real life audience like a game to eliminate our group members. However, upon further discussion, we felt that albeit the game can involve both online and offline audience in the fun, it was lacking in emotional investment whereby it would just be a game and nothing else. Audience involved would not feel a certain connection to it and it would be more of enjoyment solely for us, the group members. Thus, we came up with the above idea, hoping to make use of the idea of uninformed choice, and to get the audience emotionally and physically involved in a ‘realistic’ drama fight scene.