Category Archives: Experimental Interaction – G4

Split Chef Final Post

Finally! We begin the actual run of Split Chef!

We managed to highlight and tackle key issues which led to disruption of the flow in the trial run, by setting more concrete rules and choosing a better location. (All these have been covered in the previous post)

For the actual run, I was alongside Dion in ADM taking videos of the various reactions of the Artist, while she was the moderator, briefing the artist on the instructions.

During the days which led up to the actual show, Bryan created a series of banners for us to place on our instagram stories as a form of publicity, informing our followers of the game show which we would be hosting.

First Round!

We begin with the Noobs! Where the skill level of both the Artist and the Chef is low. We wanted to see what were the limits we could push the effects of glitch to.

When the stream started at around 4pm, we had a steady number of audiences, hovering around 10-14 viewers. As these people were engaged from the start, they had a better grasp of what our game show was about.

They were able to participate more actively, potentially influencing the decisions made by the Chef when choosing the ingredients, which is argueably the most critical segment of the game as it determines the eventual outcome and aesthetics of the dish. Audience participation was crucial in keeping our game show interesting as they are able to interact with each other as well as play along, bouncing opinions off each other, creating a third space environment similar to shopping with your friends!

During the selection phase, it was difficult for Dion and I, along with the artist to keep our opinions to ourselves. We would groan or express confusion when the chef picked out a different ingredient which we had in mind. This may have changed the outcome of the dish, but in hindsight, I do not really think I made a difference.

These are some of the main ingredients needed to make our dish – 

What the Chef bought (In order of images):

Mixed Nuts, cucumber, a carton of eggs

What was in the recipe: 

Chicken Breast/filet, Tortilla wrap, Butter

Audience who entered the stream mid way were often lost, resulting in them leaving as they did not know how to participate or what were the rules of the game, making them feel left out. We could have the rules of the game displayed at the side of the screen to facilitate new audiences.

Connection was difficult to maintain within the supermart as the deeper you went in, the less reception there was for the stream, resulting in very choppy video quality.

Because of how differently Tiffany interpreted the ingredients, we decided to give her a chance to see which ingredients she would like the Artist to draw again, in hopes that she could at least get some of the main ingredients correct. To our dismay, she did not want to change anything. (Jacob, the Artist, was profusely apologizing and trying to convince the chef to let him re-draw some of the ingredients because he felt terrible)

Another unforeseen circumstance was the fact that we were not allowed to film within the supermart. Due to the constant reminders by the staff, it added another element of urgency and stress for the Chef as they had to pick out ingredients under pressure!

The numbers started to dwindle as we entered the cooking phase whereby the time given to draw the steps became extended from 7 seconds to 40 seconds. Due to the wait, the audience did not feel as engaged in the game as before. Another glitch faced by the audience and the Chef was the difference in ingredients bought – thus, the envisioned outcome of both parties would be different, which may have resulted in the audience not wanting to participate anymore as the dish would not be of their expectation.

Initially, Dion and I were contemplating changing the recipe to fit the ingredients the Chef bought, however we felt that the full effect of the glitch would be disrupted if we just changed the variables as and when we like. During this phase, our expressions towards Tiffany’s cooking became more exasperated as we only realised how different the outcome was going to be, as Tiffany did not get a single one of the main ingredients correct, coupled with her lack of cooking intuition, it was a concoction of disaster.

I title this art piece :when you mess up but too prideful to admit you’re wrong (Joel, 2018)

It was difficult for me to keep my opinions to myself as it was my frying pan on the line! The sight of my charred pan made me cringe and I begged Bryan to add some oil into the pan, in hopes that it was still salvageable. (All while Dion and Jacob were laughing their heads off)

After the dish was prepared, we went over to the pantry to give the food a taste test. The only ingredient I dared to eat was the hotdog, because it is already pre-cooked.

These are the ingredients which Tiffany bought

Reflection for the first round:

I can safely say that none of us expected the outcome to stray so far way from the original recipe. I would say that the glitch effect compounded itself, accompanied by the lack of cooking experience, it created a dish that ultimately has no resemblance to the initial product.


Second round!

Initially, we wanted to keep the variables almost the same, just tweaking the aspect of familiarity. Instead of comparing between Non-Friends and Friends, we decided to compare between Skilled and Non Skilled.

In the next round, we have Alena as the Skilled Artist, and  Hannah as the Skilled Chef.

The next round was much smoother, albeit the lack of audience which made things a little mundane. My stream lost its appeal as people already knew what to expect from the game. Because of how apt Alena’s drawings were, Hannah was able to identify the ingredients needed really quickly and she was able to form connections to what other ingredients she would have needed.

This was similar to my case when I was shopping for my ingredients during the trial run as I began to decipher what this dish could have been. Naturally, certain ingredients would go together, such as onions, mushroom and tomato.

Hannah initially chose oyster sauce, however, her based on prior ingredients, she realised that it was indeed a western cuisine and getting oyster sauce was out of line, thus switching to barbecue sauce. This was an interesting glitch which we did not foresee as it was very subtle, and it would have been difficult to suppress this insight. The chef was also able to recognize that she needed to find tortilla wraps based on that simple drawing from deduction of the past ingredients she got.

As expected, the Chef managed to execute the cooking steps well, often asking for the steps ahead of time as she could piece together the required steps. At this point, because the process was so smooth, it became less engaging for both the moderators and the audience, which resulted in less than 5 people staying in the stream. Those of us in ADM did not see the need to coach the Chef as she was quite independent in the cooking process, thus we started to chat while the chef was doing her own thing.

The outcome far exceeded our expectations, in comparison to the first round and we were more than pleased to eat the final product.


My group was pleased with the outcome as we felt that we were able to engage all of the components of DIWO and glitch, using these two elements to create an interactive installation or game which can accurately depict how these elements are crucial in forming the eventual outcome of our ‘Art’.

Some things which could have been improved would be the audience engagement as we felt that they lost interest too quickly. This could be a simultaneous challenge whereby, if we had 2 teams competing against each other, maybe on different instagram streams, it could be more engaging.

Point that Desmond made was that this could be a standalone game, without the need for moderators. Meaning that it could easily become an installation in the future whereby strangers could participate in this game! We could create a booth open to the public, and they could be the artist as it is less time consuming.

Overall, I really enjoyed this project! From the different ideas to the refining of our product! I felt that I went very smoothly despite the small blunders! (My pan is fine as well!)

Final Project (Split Chef) Week 2 Progress

During the second week, our group aimed to  address the issues we faced during the first run of the assignment.

After our debrief session, we started to list down key issues which we may have overlooked.

We met up on the third space to discuss these shortcomings, taking into account other inputs made by my other members. One thing which we were able to highlight was the need to restrict the chef’s natural instincts, and make them adhere to the rules of the game.

We also had a time limit for the chef to interpret and execute the actions to ensure that the game does not drag too long. Often times, we felt that some of the steps were very time consuming and any potential audiences would lose interest over time. To tackle the issue of audience entertainment, we decided to use our main Instagram accounts to reach out to a larger number of audiences. The comment section generated by active participants in the chat enabled the viewers as well as the players to be entertained.

Audiences were also allowed to comment on what their interpretation of the instructions, and potentially influence the decisions made by the chef.

This is the banner Bryan made for us to publicize the event to garner a larger audience!

Connectivity was also another pressing issue as the pantry we initially used had atrocious reception, which left much of the live stream in low resolution, making it difficult for the audience to discern the on-going game.

We sourced for other halls we could use, which were also in the vicinity to ensure that the players do not lose the momentum or interest in the game.  The other pantry we settled for was within the same hall, but it had significantly much better reception and Wifi, which would make the quality of the videos and experience better.


Stay tuned for the final part where we put together a full show!

Micro Project 7: Video Selfie


In this assignment, I merge two of the most iconic paintings in art history!

Salvador Dali’s, The Persistence of Memory

and Van Gogh’s, The Scream

These paintings have been influential in modern pop art as it is widely referenced and used in all sorts of designs ranging from merchandise and even used on social media through Memes.

I wanted to challenge the concept of a selfie as the main reason for taking one would be to feature your face, however, by having my face melt off, it goes against the notion of being presentable in front of a camera and eventually my face just becomes a blank canvas.

As my features only begin to droop off as I open my mouth to resemble a scream, bearing resemblance to the art work. Our faces are a large part of our identities and when taken away from us, it is only natural to be in discord and disarray, which would lead us to scream.


Online Symposium Essay

This online symposium has been an eye opening experience as I was exposed to works of different artists, all the way from Chicago. The way they portrayed societal issues in an abstract form made me re-think social conventions and the symbolism of the objects used.

I attended the first and third day of the symposium, but I felt the third day resonated better with me as the installations were more engaging and controversial.

The first installation featured xxxtraprincess. This duo personified themselves using snapchat filters to depict themselves as a range of animals, from a deer, to rabbits. They also made use of Snapchat Avatars as a way to create an embodiment of who they wanted to represent, or be seen as.

(Credits to Brendan)

This duo engaged topics such as patriarchy, misogyny and the sensationalisation of violence towards black and brown communities.  They are using the third space to drive their message across and to educate the audience of the on-going societal issues which are rampant. It was interesting to see them make use of the avatars on Snapchat, as well as a moving background which resembled someone passing through space to make the space more immersive and engaging for the audience.

One argument or query made during the question and answer session was why was there a use of multiple platforms while delivering the message? The inquisitor felt that it was redundant and confusing for the audience as people on Snapchat may not be able to view or understand the collectiveness of the project as they are only seeing it through the secondary platform which is Snapchat.

The rebuttal xxxtraPrincess gave was, with the use of more modern and accessible platforms of networking, it would indeed draw a larger audience to the discussion on these heavy topics which is commendable. I felt that the aesthetics of their set up also helps with attracting attention.

The second installation was much more abstract and gruesome as there was an individual who willingly had leeches placed on his face as well as other parts of this body.

As time progressed, blood started to drip from his face. This could signify suffering as the blood trails resembled tears. There were many interpretations for this installation as one of the commenters pointed out that it could have been how Social Media is stealing our lives away from us by consuming our time.

As the installation progressed, the man was tasked to engage in movements with the aid of a pole.

This particular movement struck a chord with the audience as many of them related it to a crucifixion. It could mean the punishment of mankind or the patriarchy as feminism grows?

Towards the end, this individual was assisted by a lady to remove the leeches as well as to clean him up.  This could represent the compassion of the female. Others also suggested that we, as users of the internet, are actually the leeches, mindlessly consuming social media or information on the internet, leaving us susceptible to bearing negative emotions or characteristics as depicted by the man.

I felt that the question and answer towards the end of the discussion could be more in depth as they did not interview the creators of the installation and their rationale behind their works, but rather a very brief summary.  Randall did however point out his objective for this session, which was to create meaningful connections – both virtual and real, in this 3rd space. With the use of the live chat, the audiences were able to engage better with the art, taking us one step closer to the interaction we experience when we are in a physical space among others.

Randal also highlighted the differences between viewing such an event during real time, as opposed to a recording. A recording can be skipped forward, or even edited to make it more seamless. This however, skews and distorts the original difficulties which the exhibitors may have faced during the setting up of the installations.

Viewing the event live would provide a much more immersive experience and the audience is able to actively participate among others, bouncing theories and questions with each other, sparking a more impromptu and genuine conversation.

Final Project – Abstract Chef Trial Run (My perspective)

A brief introduction to our Final DIWO Project!

Our team which consists of me, Dion, Brendan and  Bryan, came up with the idea to go against the conventional idea of cooking, whereby the recipe and ingredients used for the dish is not readily available to the cook.

How we would be doing this is by assigning two roles: an Instructor and the Cook.

The Instructor  would have to disseminate the what ingredients as well as the steps for cooking  purely by drawing only, within a time limit.

This is similar to the game: Broken Telephone, whereby a message is shared among a group solely by whispering. The final person to receive the message is supposed to figure out what it means to successfully complete the objective.

The Cook will have to interpret the drawn instructions, by himself and proceed to purchase the ingredients from Giant Supermart and prepare  the ingredients to cook.

All this will be happening in third space through Instagram Live.

We decided to have a test run on the 29th to iron out any potential disruptions or complications which we may face. This reflection would be from my perspective as the Cook. 

Grocery Phase!

The initial ingredients were relatively easy to decipher, such as the tomato and the onions.

However, then came the more confusing ingredients such as the banana(?), the chicken (I was confused which part of the chicken it was in the drawing, so I just bought a small chicken) and I bought a pack of DUMPLINGS which actually turned out to be macaroni (Brendan threw that in to throw me off). Bryan (the Instructor) also drew a bottle with some shapes on it and left it for my interpretation, and with that, instead of Barbecue Sauce, I ended up buying Tobasco Sauce.

Here are some of the things I got ‘right’, which were slightly tricky to figure out, like the tortila wrap, the chicken and the Shittake Mushrooms (I didn’t get a screen shot of it)

Cooking Phase!

We immediately ran into some complications at the start as we did not prepare enough utensils and crockery to cook the food. The reception at the kitchen was also terrible which really affected the image quality and the smoothness of the trial run.

I also had to wait for the chicken to defrost in the microwave which took up 20 minutes because it was a whole chicken.

Bryan had to leave halfway so we got Zhen Qi (Our friend) to stand in as the Instructor. I showed her whatever ingredients I purchased before hand to give her a better idea and a frame of reference when she needed to draw out the ingredients.

After Zhen Qi (ZQ) drew out the instructions, we identified a problem as the Instructor did not have anything productive to do while waiting for me to complete the task.

As I was busy butchering the chicken to cut into cubes, Zhen Qi was left clueless as to what to do.

Another unique issue we identified is, what happens if the natural instinct of the Cook comes into play? ZQ illustrated one of the instructions which had ’20s’ on it, and I was doubting the instructions as I interpreted it as: fry for 20 seconds. Which would definitely be too short a time to cook chicken. (Around 6min 20 seconds, the audio got cut off half way 🙁 )

Because of this, I bargained with them to allow me to cook the chicken for more than 20 second, to which they called me a ‘cheat’ for not following the rules!

This begs the question, would the outcome be the same if  we allowed for the natural instinct of the Cook to interfere? How much leeway should we give?

For the most part, I was able to interpret the cooking instructions as I have prior experience in cooking, which made it easy for me to decipher what I should do next.

The other problems we faced were just due to the lack of the proper equipment such as a pot which was able to be used on the induction cooker and I did not prepare enough oil to be used. Thus, as I was attempting to fry the Tortila wrap, it burned because there was not enough oil and it also could not fit into the pan.

These are some screenshots of me trying to decipher what the instructions were. The first frame was interesting as it was actually ZQ telling me to set the heat on low. I was confused initially as the drawing did not look anything like food.

This is Part one of the Cooking Phase!

Part 2!


Overall I would say that it was a good run because the outcome was something edible, however, the results may be significantly different if the Cook did not have any experience in cooking.

I would also like to draw your attention to this picture to show how unprepared we were for this trial run.

I was cutting up the chicken on the counter top because I assumed the pantry would have a chopping board. And since we didn’t have anywhere else to put the chicken, I just left it on the tabletop.

Do check out what the rest of my group mates have to say through their perspective!!

Super Participation

I was fascinated by the scope of this project, because the concept of sharing our lives online is not unfamiliar to us, however, this assignment pushes the boundaries of sharing to a level which some of us may not be comfortable with sharing.

The whole idea of super participation would be to share as much possible in relation to what is on-going in our lives, no matter how minute.

I enjoy packing my days with errands or tasks to complete so that I do not feel as though I am wasting my time. Thus, we decided to record a day which all 4 of us had something to do.

My day began with having a meal with an old friend of mine. We went to Ghim Moh Market to eat lunch. I tend not to share images of what I’m having for meals because I feel that it is not engaging and it is not a reflection of who I am as a person, because I do not associate myself strongly to food.

After which, I went to the gym to burn off all the excess food I ate during lunch.

Facebook has this interesting feature which allows users to post a 360 degree view of their surrounding. This helps the viewers feel more immersed with the poster.

I also noticed that I was not the only one getting my sweat on! Reuben was at a floorball competition and he was probably working even harder than me because it was his finals. These are the things which I would not have known if we did not have Super Participation.

One interesting thing I noticed was that Brendan, Reuben and I all had photography related errands to run on the same day. I was covering one of my hall events and Brendan and Reuben had to do research for another assignment.

After my shoot, I went to have supper with my friend and I came across this, which I had to share. I just thought that it was so funny and I shared it on facebook because it is the kind of humor I relate to. (I know, I’m pretty lame)

And once again, I shared food, which is not common for me.

I was exhausted by the time I reached home so I did not have anything scheduled for the night. My groupmates, however, were night owls and they continued to stay up and post on the group!

Here’s the link to our FB Group!


Micro-Project 5

Group Members are: Nikki, Si Qi, Joseph, Joel

Our idea was to record ourselves singing and distort the audio file to a point where it does not resemble anything. The song we chose was ‘Happy Birthday’, and to add a twist, we sang in the stairwell for the most reverb. Reverb is commonly unwanted when people are recording for sounds as it would make it difficult for post editing. We also made it a point to sing out of tune with the song, as well as singing at different timings.

This is to make the song as incoherent as possible, going against every possible taboo of voice recording.

Original Track


Bottle Dropping


Bottle Hitting Railing

Slamming Metal Door

Door Handle Screeching


Final Distorted version


Micro-project 4 : Glitch Practices

This was edited by me using Photoshop and Audition.

Teri edited this using Photoshop using Filters such as neon lights and Polar coordinates.

Fred edited this using Photoshop using blur and mosaic filters.

Bryan used Photoshop and text editor to create the defining lines across the image.

The collective effort by my group made the image to become one which is organic, yet contrasting in such a way which shows aggressive lines. Because aesthetics was not in our minds, we were left to our devices to come up with something as absurd and as loud as possible. This freedom allowed us to push the boundaries of image manipulation, adding more striking colours to the image.

Research Critique 2

The third space exists through communication, primarily with the help of technology. It is the evolution of communication, to create an ever more immersive experience for any and every user.

As the third space is closely compared to the 4th dimension by Randall Packer, one of the biggest boundaries we face is ensuring full immersiveness of the physical consciousness. These can be alleviated with the use of more controlled settings, such as enclosed spaces furnished similarly. The use of other senses such as smell and touch would help envelop the audience in the experience as well.

The installation ‘Telematic dreaming’ by Paul Sermon (1993) is a prime example of using a private space of a bed to create the illusion and the sense of closeness.

Another way we can break the boundaries is with the interaction with more people. An example would be ‘hole-in-space’  by  Kit Galloway and Sherrie Rabinowitz (1980) whereby people from different countries could interact with each other through an installation on the street. These busy streets across countries created the illusion of an actual street because of the sheer multitude of people, replicating similar environments.

In our micro Project, several ways we tried to create closeness was through the use of the same objects, or objects which would be correlated with each other. For example, the I was the person withdrawing the money using an ATM card. The usage of semiotics and  sounds played a part in creating closeness. Another example would be the use of toilet paper in both settings, allowing for both parties to experience the same feeling of touch when interacting with the object.

Through Facebook live and several rounds of practice, this was made possible. The experience would have been more fluid if the latency was not as high. By anticipating the other party’s actions, we were able to connect with each other through the sense of accomplishment.

Micro Project III

Posted by Joel Lee on Wednesday, 31 January 2018

Key Frames:

00:34 – ATM

00:58 – Stairs

1:55 – Paper


Setting: 2D Computer lab and 2D Studio


We tried to create the ‘illusion’ of an ATM, whereby I was withdrawing money and May Thu being the machine.

The second act was to try and pretend that we were in the same space, walking down and going up the same flight of stairs.

The Final act was us throwing an object across the screen, in hopes that it looks as though we were in the same space.


For the ATM act, we had to practice several times to try and get the ‘money’ to dispense seamlessly. We made sure to cover the camera when the money is being dispensed to try and ‘trick’ the audience in thinking that it was the same note.

The second act was more straightforward, but the message was easier to drive across. The main issue we faced was knowing when to come back onto the screen when the other leaves as the final position was the other party squatting.

The last act was the trickiest as it involves us throwing the paper at the correct time. I would say that the receiver of the paper had an additional problem as May Thu had to throw the paper, however, not make it obvious. The poor internet connection also made it difficult to realise when the other party was beginning to throw the paper.