Multimodal – Update
Multimodal – Sketches
Distant Body – Initial Pitch (Mist)
Chromatic Fantasy: Mid-Term
LEDRoom – Keep It Up
LEDRoom – Week 5 update
I have decided “Pressure” is the best feedback for metering throwing my phone up and down as it returns Pressure and Altitude in floats.
I need to measure the initial “resting” altitude, the peak altitude, and the new resting altitude so I can use math to check if it is rising or falling. I might be using millis() and maybe every odd second is x1 value and every even second is the x2 value for altitude. Then I would just check x2-x1>0 (falling) and x2-x1<0 (rising). But as I type this I don’t think odd or even is the best call…
Currently, the altitude never really stabilises and returns floats with a significant delay so I have hit a wall that I am reluctant to pass.
void pressure( float x, float y) { /* how to get initial value range of phone how to parse if its rising how to parse if its falling println("Pressure : ", x, "Altitude : ",y); }
LEDRoom – Quick Prototyping
Chromatic Fantasy: Research
LEDRoom – Sketching
In-class sketching: Changing the lighting of a room with Phone gestures.
Sketching done on Microsoft Teams whiteboard.