Play as a host of Andean tribespeople as you ski down a beautiful procedurally generated mountain side, catching runaway Llamas and doing backflips.
Category: Game Design I
A procedurally-generated, isometric road crossing game a la the classic ‘Frogger’.
A music based puzzle game in which the player guides his ‘arrow’ out of a pulsating maze that changes form according to a catchy 8-bit soundtrack.
A train simulation game designed around the aesthetics of modern metro system maps.
This game is a perspective-based puzzle solver based on the optical illusions of M.C. Escher.