I think the reading gave some good insights on the topic of design, even though it was a broad explanation with the main topic of interaction design mixed up with parts of product design as well, and the common design patterns the two design areas share. I thought of it as the authors wanted to give the reader a insight of what kind tools of traditional design that can be transferred to the problems we meet today with a more digitized area of design. What do we need to consider when our designs are non-physical and exists on digital platforms, where the user won’t interact with a traditional object? The question of democratic design is also touched up on, which I think is interesting. How many of the apps today take in consider people with impaired vision or less effective coordination of movement? Yes, sure, you can change the font size on the phone it self, you can invert the colors on some phones and there is phones designed for people with special needs. But I haven’t seen or found any app that you can customize to your own preferences, for example the size of icons. It might also be hard to keep the original idea of the design if elements has to be sized up and change order to give the user a good experience, even though that this should be the goal.
I think that this is an really interesting question and challenge for interaction design, where the physical apparatus should contain a user friendly interface which should be able to deliver information to anyone in a society who wants to take part of it, and this is in the core really a democratic issue when more and more of the free information is moved to cyber space.