Assignment 2 Process

Process & Research



Sono Sion is the director I referenced for this project. His films are very expressive and always presents raw human emotions as it is. In scenes where the main character breaks down and screams, the screaming cannot be heard as it is drowned by a deafening and unnatural sound. The sounds he use are often metaphorical and reflect the human condition rather than the environment.

For this project, I wish to do the same by manipulating sound to express a psychological state rather than a literal sound.


I decided to not complicate the story with details like diabetes or meeting a long lost friend as I wanted to experiment with emotive sounds and playing with flashbacks and flash forwards. I chose to interpret our group’s photos as a story of a boy who met with an accidents and tries his best to cope with losing his legs while reminiscing of days when he was not handicapped.

Motifs to link different time frames






Beer cans and the skateboard were motifs that represent the bond between the 2 friends, but they were also motifs that link the past and present, as well as portray the attempt of the protagonist to try his best to live the way he did before the accident.



Flash Forward Scenes 

Depicting the disruptive nature of the accident: I added predictive scenes of the accident to interrupt the flow of the narration of the protagonist’s initial ordinary life. This disruptive nature would portray how the accident dramatically and suddenly changed the protagonist’s life.

Sound: To increase the effect of a looming tragedy, I added an uncomfortable static sound to confuse and disorientate the viewer. To ensure that the flash forward scenes are effective, I added the same skateboard sound effect for the scenes preceding and succeeding the flash forward.

Accident Scene

Intensifying the impact of the accident: I gave a personifying sound effect each to the incoming car and the protagonist. For the car, the sound is characterised by a loud muffled booming sound which is not a literal depiction of the sound effect of a car but a psychologically exasperating sound. The scenes involving the protagonist includes a gradually quickening clicking sound with a single tone sound. By having 2 separate sounds to characterise the car and protagonist, and quickly switching scenes between the two, a tempo is established. Having 2 contrasting sounds switching between each other also intensifies the impact as the sounds become a wreck when they intersect.

Assignment 2: Story from Stills

Of the Blue

Of the Blue tells the story of a young man who used to lead a normal, mundane life, until an accident changes it all. He meets a close friend to reminisce the past, open up about the accident, and to cope with the obstacle that life threw at him out of the blue, by seeking refuge in the comfort of a friend. 


Foundation 4D Project 1 Final

Object and Representation of Self

My grandfather always wore a hat when he leaves the house. He was a man with pride, therefore I assumed the hat was to make him look presentable, and to cover his balding head. The hat covered what seemed to be vulnerable to my grandfather, the way I use the hat to cover my face during this period of grief from losing a person.

I shot these images with the intention of conveying the loneliness of being left behind and the inevitability of death as a living being. 

My face is hidden in the photo as I believe that the inner turmoil of a person cannot be fully expressed on the outside. I want the viewer to experience emotions without being restricted by my facial expression in the image, just like in Magritte’s paintings.

The photo was taken from a distance with a wall in between to isolate and separate the viewer from the subject matter, the way death separates people.

The shadows in this close-up shot adds solemness to the image.

I felt that the perspective successfully conveys the inevitability of death. The depth gives the illusion that the subject matter is approaching and confronts the viewer in a manner which cannot be avoided.


My World

Singapore is not a place I have an attachment to as most of my close relatives are in Japan. Rather than choosing a place that is significant to me, I approached this project by thinking about the difference between Singapore and Japan. One of the greatest difference is that Singapore advanced as a country so rapidly and drastically to the point that the people aren’t keeping up with the pace, in my opinion. It seems to me that Singapore is trying too hard to be something she isn’t, neglecting the culture and the essence of the people of her origins. I find this a pity because Singapore has a rich culture worth being proud of instead of promoting a forcibly built reputation like being a “clean and green” city. I wished Singapore embraced her somewhat true self instead of putting up a fake front. Thus in this photography project I captured the raw and unglamorous side of Singapore.


I like the contrast of light between the dark alley way and the bright signboard lights. It is a sight not often seen in modern malls.

Laundry is a mundane routine in life yet there is intimacy in it as there are clothes and underwear a person wears. I captured these shots of hung laundry as I liked that the laundry is exposed to strangers outside despite it being quite a private possession.

I meant for this image to be an invasion of privacy therefore it was shot from a bottom up perspective.

This image captures the wear and tear of the building, as well as the fallen pieces of laundries which are just left there. I feel that it conveys the intention of showing the unglamorous side.



Foundation 4D Project 1: Process and Research

Process and Research – Curating Self

Object and Representation of Self

I chose a hat which symbolises my grandfather’s presence as he always wore a hat which was of a similar shape to mine. I had a close relationship with him and his recent passing has emphasised the gravity of death and losing a loved one.

For this series of images, I was inspired by Magritte’s painting. I have always loved Magritte’s surrealism. The setting is often ambiguous which makes it seem other-worldly. I wanted that ambiguity in my images as they are about death, and no human being knows what death looks like until the day they die. In a sense, having a setting that is surreal and does not coincide with reality could bring out the effect of depicting the afterlife. I also like the way Magritte paints an object to cover the face of the person in the painting. With an undisclosed face, the viewer is given the freedom to imagine the facial expression and emotional state of the subject matter.

I cropped off the windows of the apartment at the back to remove anything that is recognisable in our world and create an ambiguous background.


For this image, I tried shooting from a top down perspective which was not as effective in being confrontational as I intended the photo to be.

I experimented with different placement of the object but felt that the first image best conveys the feeling of being left behind due to its flatness which amplifies the absence of a being.

My world

I went to beauty world for this series as I liked the old buildings which have character and an evident sense of people living in them with their exposed laundry and potted plants.

Nobuyoshi Araki’s photography works inspired me to capture images that are unglamorous, and revealing. His subject matter often consists of nude women, and I admire how Araki breaks the taboo with his photos.


After shooting from different distances and viewpoints, i felt having that having depth in the photos creates a distant effect, which contradicts my intention of exposing and revealing of one’s true self. That is why my final images consist mostly of flat close up images.


Class Activity on Perspectives

Class Activity: 1,2,3 point perspective

1 point perspective

Guides your attention and eye towards the vanishing point. The focus is at the end of the vanishing point.

2 point perspective
2 point perspective

The focus seems to be in the middle at the intersection of the lines of the 2 vanishing points.

3 point perspective

Bird’s eye view. Depth is controlled and an illusion is created, where a flat image seems to be 3-dimensional.

Perspective and depth can be created by manipulating foreground, mid-ground and background, ie by overlapping characters in a scene.

In contrast to a flat image where there is no perspective, the image seems fake and dull.