Continuing from the previous post, after our thumbnail sketches, we had to work on our compositions from the three concepts we selected. CANNIBALISTIC INFLUENCER So the idea of the cannibalistic influencer came after consultation as I was worried that I wouldn’t be able to convey the idea of Obsession clearly enough with self-cannibalism alone, hence it was suggested that I… Read more →
Category: My Work
Illustration for Designers: Assignment 2 Progress
According to the AOI (Association of Illustrators), Varoom is the globally leading illustration magazine featuring a unique combination of industry insight and critical analysis of the field of illustration. Hence, I wanted my target audience to be students interested and passionate about illustration as, based on my peers, I find that they’re the ones who tend to seek out inspiration… Read more →
Illustration for Designers: Self Portrait
For this project, we were first instructed to come up with a word list that represents us. My list consisted of: 米 (mi) – chinese word for rice(to represent my chinese-ness and also cause I can’t live without rice) and a play on the last syllable of my name Spiderverse – a movie that i’m recently obsessed with Meat – my… Read more →
VC – Creative Response: Visual Response, De Stijl and Bauhaus
VISUAL RESPONSE Left (Holes) | Disgust Right (Origami Crane) | Admiration DE STIJL BAUHAUS Singapore skyline with iconic attractions in Bauhaus colours. Read more →
IM – Hyperessay: Please Empty Your Pockets
Rafael Lozano-Hemmer is an interactive installations artist who was born in Mexico City in 1967. His specialty is in creating art works which serve as a platform for public participation such as in his exhibition “Recorders” which featured various works which recorded the viewer’s fingerprints, voice, and heartbeat amongst other things which then contributed to forming the actual art work.… Read more →
EI – Final Project: Glitch Singapore
Group members – Jia Jun, Joey, Naomi, Nokwan Idea – The concept for this project was to allow the audience on our third space platform to decide how our player was gonna be made up by a separate pair of hands. This was to incorporate the use of DIWO, third space and glitch so as to encapsulate everything we’ve learnt from this… Read more →
GF – Project 2B: Locale Process
During the initial stages of my zine, I originally wanted to play with the fact that NTU and NUS are rival universities and do a sort of undercover PI documentation in my zine. However, after consults, it was too factual and I had to come up with something that was more relevant to my individual perspective of my location. Hence,… Read more →
GF – Project One: Image Making Through Type
Having always been interested in typography, I was quite excited when we first received the brief for this project. I’ve always loved looking at typographic styles where the alphabets are able to form the actual meaning of the word such as the following designs by australian graphic designer Dan Fleming which can be found here: However, after a couple of… Read more →
EI – Micro Project 3: Tele-Drift
Group members – Jia Jun, Naomi Posted by Yuen Jia Jun on Monday, 29 January 2018 Idea – The concept for this project was essentially for the both of us to appear as if we’re in the same location through the use of third space while filming in different locations. Our lesson for this week taught us about third space which… Read more →