Micro Project 2 — Crowd-Sourced Art



Exploring Anonymity, Privacy, Pleasure and Threshold. These were the concepts we were able to explore and alter through our Crowd Sourced Art


Before we jumped right into any of the social media platforms on our phones, we took a step back. We wanted to keep the social experiment/art as ‘real’ as possible. We did not want to have to let our audience know we needed participation nor explicitly suggest that it was an art piece. We also did not want to compromise the authenticity of the work and hence decided to utilise a platform that was in line with our vision. This was to try to achieve our intended outcome as best as possible.


We decided to use the popular/notorious Gay Dating App, Grindr as our Social Media platform. The demographics of the platform would allow us to explore the concepts we wanted to with quick interaction, given our 60mins time frame, to start and conclude our experiment. It also would not require us to solicit help from our peers to participate.


Set Up

We set up a ‘fake’ profile using a picture of Jessical’s friend (with his permission) using the tag line – fun (a slang for sex in the homosexual community) . We also added the visible bio (actually I’m only 15…). Given that the legal age in Singapore for consensual sex is 16, we wanted to test how many people would still approach our profile and solicit sex from an underage teen.


  1. We did not initiate any of the conversations and decided to leave it ‘floating’, waiting for other users to message first
  2. We only uploaded one picture and disclosed no personal info to emphasise on anonymity
  3. In every conversation that was initiated we emphasised on the age issue by directly asking the user if they were okay w the age. This was to remind them of the legality and morality surrounding it
  4. For those that eventually turned us down, we wanted to see if we could convince them to say yes
  5. We also wanted to test how far people would be willing to reveal (personal info, pics etc) just for the momentary hope or indulgent pleasure that they may be able to hook up with a good looking person despite having only our profile pic as the one information they had


We segregated the responses into those who said yes and agreed or wanted to solicit underage sex knowingly, and those who rejected us with the same knowledge in mind


The above people all seemed shocked about the profile’s supposed underage status and were apprehensive initially. However without any prompting they went ahead still.


No (BUt YES?

These were the users whose threshold we managed to ‘push’. These were the group of people whom initially seemed shocked but with just a little convincing, their mindset seemed to completely change.



These users were very clear about their stance and consistently turned the profile down despite advances.

Interesting Response

This particular user acknowledged the legal and moral issue but seemed to justify that since the act of engaging in homosexual sex itself is illegal, doing so with an underage person was acceptable, given the premise of the app’s interface and purpose.


Commitment vs Rewards

We realised that the reward in this case for users was a prized sexualised object that was just too ‘within reach’ to resist. Most of them were willing to divulge personal information and pictures just because we were dangling a carrot (an illusionary one too) before their eyes. There was also no form of tangible commitment needed. Hence the potential rewards were enticing enough.


The consequence in actuality for soliciting of underage sex is punishable by law. Yet many didn’t seem flinched or bothered by it. Maybe the protection of being a profile behind a screen gives people the power to exercise and indulge indirectly. After all a profile can be deleted. One does not directly feel or bear the consequence unless they are reported.


All users had the choice to say and send what they wanted to us. We did not force or instruct them to do so. In fact we reminded them about the potential consequence of their choices


Though we did not directly control their actions, we intervened and influenced them with our tone such that it appealed to the specific characteristic of the stereotypical user of the app.

As artists we had full control over our piece but no control over the outcome that was essentially still determined by the autonomy of the user in the end.

Role of Creator

Being a fake profile, there was the issue of ethical behaviour at the back of our heads as artists. There were moments we did feel a tinge of guilt for ‘baiting’ the users. However in the bigger picture, many fake profiles do exist and were simply utilising a temporary one. We did not disclose the personal info that were shared (pictures, address, linked SM accounts). We also made the choice not to let the users know they were part of a social artwork, but simply deleted the profile after the timeframe.

5. Conclusion

Anonymity gave us the power to be an alternate persona with its own reality on the platform we used. It allowed us to explore the concepts we wanted to, effectively and in an unbiased manner. However we also needed some pre existing knowledge about the community, to navigate the conversations that were initiated.

6. Art?

Our collective piece served as a social commentary on privacy and anonymity in today’s world where virtual reality is an entity with its own rules. It is a documentation of spontaneous responses that illustrates the above mentioned alternate reality. Most of the things during this interaction would not happen in physical reality. To some extent we have to agree that this might be due to the ‘extreme’ nature of the platform. On other general SM sites like Instagram and Facebook, people do not usually exercise such voracity and boldness.

Micro Project 1 — Creating the Third Space


Space to me is simply an indiscrete state of existence in which its boundaries are either limited by or expanded by our physical/emotional/mental interaction with it.


For my physical space, I decided to document and explore overlooked elements in a common public place – the sunken plaza. We often populate and interact in spaces without noticing the details and unique qualities of the inanimate objects that may occupy them.

I wanted to highlight these details through close-up shots. By magnifying their proportions, I imbue them with individuality and a glaring presence — as opposed to how we treat them daily.

I also wanted to portray the concept of distortion in the space within these physical objects themselves  — the warped reflection in the water (Image 5), frosted reflection of lightbulb cover (Image 4) , view of ADM facade through stained plastic cover of socket (Image 2) etc. Hence, depending on the way we treat these objects, they may have the power to alter our visual perception of a greater physical space.

Instead of simply being objects in the physical space, they now have become obscure entities that also lead us into another reality.

Virtual Space

We had to use the hashtag #1010adm which in itself propagates a virtual space where all our pictures are uploaded and viewed publicly.

Most of the pictures taken were somewhat recognisable.  Hence my initial instinctual response was to create a series  that would be visually unrecognisable while still originating from the same physical space (ADM) that everyone had to create their posts from.

This would make other viewers question the fidelity of my images, juxtaposed with the other ones within this virtual space. In some sense it creates a smaller, obscure space within a shared space.

The shared space is accessible to anyone from in and out of ADM. Anyone who decides to intentionally or blindly utilise the same hashtag will be able to influence this alternate space easily. It is a fluid entity that is constantly changing even with the interaction of a single individual.


1— The first few participants form the beginning  and ‘common definition’ of this shared space.

2 — Later participants are then able to view this posts and choose how (and if), they want to react to the already established explorations of spaces in ADM.

3 — There is no defined ending to this process as it is a free floating alternate space. Anyone who uses the #1010adm will be able to turn this shared space into literally anything. The limits are boundless as there are no external moderators. Everyone has the autonomy to include what they want.

Physical + Virtual

From this task, I learned how I could give a physical space new reality by having it manifested and archived in a virtual space – where realities are what individuals determine it to be.

For example, physically my lightbulb is just a bulb. However in the virtual space of #1010adm, it’s obscurity and ambiguity is a cause for question and pondering.

In some sense I’m forcing people to interact directly with these objects they wouldn’t be up close to or notice in physical reality.

In this image of the lightbulb, one user, not part of the participants in the #1010adm, commented that it ‘looks like alien teeth’. 


These are some questions I hope to trigger through this micro project : ‘Was this really taken in ADM’ ‘If so what is it? Where is it from?’ ‘What is ADM?’