By TU Delft (Delft Technical University)
Somnox, displayed at the Dutch Design Week 2017, is the first non-medicinal robot which aims at those struggling to fall asleep. This pillow combats insomnia by “breathing” in and out as users hold it close. A research has suggested that calm breathing influences the amygdala in the brain, playing a role in our emotional wellbeing.
Continue reading [Interactive Devices] Device of the Week IV – Somnox
“No Place Like Home” GPS Shoes
By Dominic Wilcox
Heavily inspired by The Wizard of Oz where a pair of ruby slippers allowed Dorothy to return to Kansas, Dominic Wilcox created this pair of GPS shoes using modern satellite. A ring of LED lights on the left shoes will point you in the right direction, while the right shoes indicates the progress bar (how far away your destination is).
Continue reading [Interactive Devices] Device of the Week III – GPS Shoes
The Third Thumb Project
By Dani Clode
The 3D-printed thumb prosthetic, created by product designer Dani Clode, is capable of carrying out an impressive range of motions designed to extend the wearer’s abilities. It is easily attached to the hand and is controlled by the feet. Through this project, Clode wanted to demonstrate how human body responds to wearable prosthetic technology. Continue reading [Interactive Devices] Device of the Week II – The Third Thumb
Developed by WeWATT (Belgium)
Initially a cycling desk for Flemish government minister Patricia Ceysens to work out even with her busy schedule, the concept was turned into an electronic charging station in multiple public spaces such as airports, railway stations, universities and shopping malls. A three-seated stationary bike, WeBike allows users to charge up their devices by generating power through pedalling. Continue reading [Interactive Devices] Device of the Week I – WeBike Kiosk