Summary of Reading by R.Packer & S.Vaidhyanathan

Summary and Reflection? Here we go! To kickstart the topic, I have included a video which may clarify anyone’s doubt on the idea behind Open Source concept. The explanation is simplified into a straightforward yet uncomplicated comparison to the notion of LEGO building.

 

Open Source, as the name suggests, is referred to as a program whose source code is readily modifiable for developers to reconstruct and enhance due to its accessibility. Known as ‘Free Software’ or rather, Socially Responsible Software, it gives people a higher degree of flexibility and control. Open Source Software boasts transparency since the idea was conceived as the progress of your idealisation, is readily accessible.

During my time of using OSS, I found that peer to peer interaction made the creative process more inclusive in terms of idealisation of my concepts as I was able to understand and reference how my peers conducted their idea developments. (click to find out wiki’s definition of peer to peer interaction) In the world of media art, the focus is being shifted away from traditional forms of art creation which heavily involves individualistic qualities, to embracing the ideas of a community and sharing of ideas.

With the advancement of technology, it gives artists another avenue to explore and reach beyond the limits of their creativity. It is becoming increasingly common for artists to incorporate the use of some form of technology in their artworks, especially in the field of media art. From the use of micro-computers to react to the audience by adapting the space in the form of sound, visuals and even smell to accommodate the viewer. However, this poses an additional problem when we compare it with more traditional proprietary modes of art creation. The use of technology can be a double edge sword as we have become so dependent on using technology as a tool to fuel our creations that we are unable to proceed without it.

Being labelled as the most successful model of peer production, revision and peer review, the article by R. Packer wrote, Marc Garrett describes peer-based practices in the arts: “The process is as important as the outcome, forming relationally aware peer enactments. It is a living art, exploiting contemporary forms of digital and physical networks as a mode of open praxis, as in the Greek word for doing, and as in, doing it with others.”

You can find the extract written by both R.Packer & S.Vaidhyanathan here and here.

 

cr: https://dai-global-digital.com/uploads/bart-simpson-generator-86e40a.gif

 

 

Resources:

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=713044

https://opensource.com/resources/what-open-source

https://oss.adm.ntu.edu.sg/17s2-dn1010-tut-g05/wp-content/uploads/sites/2251/2018/01/OpenSourceCulture_reduced.pdf

https://oss.adm.ntu.edu.sg/17s2-dn1010-tut-g05/wp-content/uploads/sites/2251/2018/01/Open-Source-Studio_Randall-Packer.pdf

3 thoughts on “Summary of Reading by R.Packer & S.Vaidhyanathan

  1. Randall Packer

    Excellent! Sorry I am just now reading your post, I somehow missed it last week. You covered all the essential points of open source thinking and your essay is well researched, and you show a good understanding of the readings.

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