Initial Ideas For This Project
  1. Compilation (nursery rhymes + pov project) based on common subject matters from my past works : animals.  

-rhymes (b&w works) transitioned to pov (colourful works)

2. Compilation with improvisations (nursery rhymes)

– adding in particular into the b&w works to evoke/represented a certain mood/feeling/atmosphere

3. New works (typographic portrait problem project)

-using the line work style of illustrations to create a zine on typography

4. Compilation with improvisations (pov project)

– using the content to make a zine focused on the interactivity of it

-inspired from feedback from previous critique

5. New works (pov project)

– using the same style (basic shapes/vectors) and context (singapore) to make a match-word-to-pictures-kind-of-book.

– focused on interactivity

 

*note:  ideas i choose to explore more on / develop.

 

 

Process

Before I started on the illustrations, I researched extensively on all the singlish words used commonly used here in Singapore, followed by narrowing it down the ones that I thought would be more appropriate for my project. (some examples: https://drive.google.com/open?id=0B9SxP4EKVfKBV0hZb1BBYnJXc3c)

After that I first tried out making a few illustrations for idea 5( refer to above on initial ideas). 

jelly

Tryout of a illustration for word (agar-agar: jelly / rough estimation).

swaku

tryout of illustration for word (swaku-mountain tortoise) with full background/ setting a context.

I tried out two ways of portrayal , one being just focusing on the subject matter itself and the other being set in a context where viewers can find clues/hints from the background/surroundings (perhaps a hint of narrative too).

However, I realised it was hard for me to bring life to this objects that are already representational in real life and from the tryouts, I was not fully pleased with the results. I scraped the idea. Hence, I decided to work on idea 4 instead as I’ve always been more drawn to having many narratives in my works.

Firstly, I reviewed my series of works for the pov assignment and selected the ones that I’d like to use while changing some others for new illustrations.

Untitled-1

original set of works that I worked with.

sawku-

Replaced the original work(top-right) with this

For this idea, I was really inspired by this interactive book that Joy gave as feedback from the previous critique.04_SingaporelangBook_Stills_grande-1 05_SingaporelangBook_Stills_grande 08_SingaporelangBook_Stills_grande

Singapore Lang – What the Singlish! Book

I tried out various binding methods for the mock-ups, such as side stapling , saddle stitch with thread and Japanese binding. After consultation, many recommended for the book to be able to be fully-opened for easier user experience.

I decided to work on how my speech bubbles would appear and the meanings. Instead of stickers, which are only for one-time use, I thought of ways that the speech bubbles can be used several times. I thought of using velcro, however, i felt the thickness of the material would cause the zine to pop out constantly.

images

paper dolls with its unique flaps

Hence I decided to go with this idea of flaps.

Untitled-1

Initial

Then, for better user experience again, I decided to make it in such a way that the direction of the speech bubbles is interchangeable. The speech bubbles are also colour coded based on the negative or positive feeling or connotation it evokes. For example, green is highlighted in words like ‘bojio’ , ‘mugger’, ‘hao lian’ and so on which suggest hints of envy/jealousy.

TEXTTT TEXTT

I then proceeded to work on improving the visuals of the content itself with trying out changes of illustration styles while retaining the content itself. I also did some edits for the content to make it more appropriate and even more relatable to singapore (aim: with one glance, viewers should be able to tell its singapore context).

Illustration style 1: adding of obvious black outlines to make the subject matter stand out more

'''deer

left: with outline / middle: original / right: embossing

However, it was scraped as it did not make much obvious differences and did not fit the final outcome I was looking for.

Illustration style 2: adding of embossing / shadows to make it more 3-dimensional and also to make the work come more to life.

6. home 5.love 4. 'sawku- 3. water HOLIDAY HOLIDAY-(white)2. HOLIDAY- 1.phone

Illustration style 2: line work illustrations with limited colour palette (2-3colours used only)

1.phone3. water-3. water3. watersf

I really loved the aesthetics however I was facing many problems with making it neater and hiding the overlapping shapes.

Cover pages design tryouts:

Untitled-1(black) Untitled-1(black)ferf Untitledr-1 Untitled-1 deer(white) deer

Reference pages design:

text(att)- text(att) text(single)- text(single)

With the content done, I worked with the layout of my zine.

Proposed layout in indesign (not in running order): https://drive.google.com/open?id=0B9SxP4EKVfKBV1dvMEZRcUlxNXM

 

 

Final

1

  • missing page photo (reference page)

2 3 4578910 copy

For this zine, I wanted the main focus to be on the interactivity. There are two sides (single life / married life) to this zine, where it can read from any direction and the narratives would still work. The reason for two sides is because there are the groups of people who are more career/single life orientated, the groups of people who are more family orientated and of course the group of people who overlap these two sides as well.

I titled the zine – ‘Adventures of the Kiasubuck’ because viewers can choose how the story flows, the personality of the characters. Generally, I invite viewers to set their own adventures based on the available choices of singlish words. This is to highlight how their choice of words and the way one speaks can change the impression they leave on others.

The zine is printed one sided so as to prevent damage to the subsequent contents as I created slits for viewers to slot in their choice of speech bubbles. The available places for slotting in the speech bubbles are not just limited to the pre-made slits but I welcome viewers to make their own slits and they can choose to place the speech bubbles on anything they see fit , allowing for a more enriching experience. The white border around the content serves to maintain the neatness as well as an influence from the book I’m inspired from (Singapore Lang – What the Singlish! Book). The orientation of the book is in a horizontal format instead of vertical so viewers are allowed to immerse themselves in the narrative and see the details (the small details are important hence I avoided making the works too small). Choice of paper is thick for both the cover pages and inside pages, this is to firstly retain my inspiration from the kind of hard paper the creation of paper dolls  use. Secondly, it is to withstand the possible wear and tear in the future.

For the speech bubble page, I made them in a layout that all the individual speech bubbles follow the orientation of the respective pages. The pockets are made of tracing paper so to allow viewers to be able to see the words at one glance without having them to take each out to check which one it is. I also left part of speech bubbles out of the pockets so that viewers can easily take and put the speech bubbles back after use.

Difficulties/Reflection

The hardest part of the zine was actually the speech bubbles aspect as I had to think about how to store them properly without them falling out when the book is flipped from all directions and I had to cut them all out neatly without damaging them . Credits to Fiona who taught me how to make the secure pockets.

My topic for this project is on animals, particularly deers. There are already many illustrations being done on animals, ranging from realistic to being really simple. This led me to wonder how could i set myself apart from them and make my works that can be uniquely mine. In the end, I was inclined to base my concept in singapore’s context since I am a singaporean myself.  I hope to bring the experience of being one out as well as to make it relatable to the others as well  through my works.

The style I was going for  was to resemble that of comics relatively. Hence, I arranged my works in an order that can tell a story, such as, “a day in the life of a singaporean deer“.  Since i was basing all the POVs from the same deer, I decided to name it so that it becomes more personal. The name i decided to go with is KiasuBuck since the number trait I think of for Singaporeans is being Kiasu and my main character also takes the gender of a male deer, also known as Buck.

These are made from the basic shapes as well as some found vectors.

Phone from the point of view of KiasuBuck is

1.phone

                 Socialising.

KiasuBuck is having a lighthearted breakfast with his friend at the hawker centre. They also appear to be interacting with each other.

I felt that if deers were to have phones, how would it be? Instead of the literal phone that we humans use, i decided to make use of their long antennas as the source for their networking. Hence, in other words, the deers use their antennas as phones. In such a chaotic and noisy surrounding, we are easily distracted by many sounds around us, hence  i decided to place the blue radiating lines that resemble ‘signal’ in different directions and sizes. What you’ll notice here is i choose the word phone instead of talk as socialising. This is so because I felt this is a rather apparent phenomenon (people interacting behind the screens instead of face to face) happening right now with all the advanced technology. I also added many small details to enhance the flavour of living in Singapore such as the various signs one would always see, the tissue paper packet people would use to ‘chop’ their seats as well as the food that isn’t sometimes cleared away even with the implementation of self-clearing zones.

Food from the point of view of KiasuBuck is

2. food

                 Vegetarian.

Secondly, after Kiasu finished his breakfast, he fell hungry again soon after and wondered about what to eat. He decided to have Macs.

In this work, I aimed to portray it through those MacDonald coupons we always receive. Instead of burgers, I switched all the food to the diets of a deer and prices to where they are commonly being found.

Water from the point of view of KiasuBuck is

3. water

                   Bath Time.

After his meals, KiasuBuck thought it was too hot and decided to take a shower.

Here you’ll see an elephant spraying water for the deers to bath. I wanted set it up in a way that resembles the singapore zoo, where during the elephant show, there is always this segment where the elephant would spray water at the guests. Since deers are not really water creatures , i decided for the water to be just a few droplets instead of a full-blown water shower. Also, another common thing about Singaporeans is they tend to like to queue and queues have an indication of something being really good.

 Holiday from the point of view of KiasuBuck is

4. celebration

                      Work.

After bathing, KiasuBuck was comfortable enough  now but has  to rush off for work.

The holiday i was inclined to portray was christmas. To get into the mood, Kiasu changed into his uniform (santa claus suit) and the dangling ornaments on his antennas are to resemble that of a christmas tree. On first look, it appears to be a joyous occasion. However, taking a closer look, one would notice the forced smile, the typical-work-suitcase and the list of schedules. In Singapore , I felt that people are always working even in the holidays.

 KiasiDoe from the point of view of KiasuBuck is

5.love

                     Love.

On the way back, KiasuBuck found love when he had least expected it.

I wanted to play with the idea of finding love at unexpected places and thus my composition above. KiasiDoe, Kiasi because its the first trait i think of for Malaysians and Doe for female deer. In Singapore, its a common sight to see Singaporeans with Malaysians (Pr s). Personally, I also choose to portray it this way since that is what my parents are. 143 also have a meaning for I love you.

 Forest from the point of view of KiasuBuck is

6. home

                       Home.

Lastly, KiasuBuck settled into his new home with his family.

Instead of using the human furnitures, i made them with the leaves, trees, berries and acorns. Again, i wanted to play with the idea of how Singaporeans are always busy with work. I added some small details of what some typical Singaporean family would have in their homes, such as the yellow pages, the traditional chinese calendar and the pile newspaper, such as the straits times. In front of the bookshelf, I placed one baby doe who has fell asleep from studying, a common thing that happens to Singaporean students. However in the front, baby buck has this exclamation mark to indicate he saw something but was in his own world since the others are too busy to entertain him/ the person who always gets ignored because they’re on different pages.

-The End-

How it looks without the speech bubbles.

-1.phone -2. food -3. water -4. celebration -5.love -6. home

Overall concept: Subtle defect/flaws & Consumerism (refer to process II for more details)

MY NAME IS
IMG_7484
AND I WORK ON AN ASSEMBLY LINE

In this work, the subject matter is made up of rolled-up stripes of black and white paper on cardboard as background. The colour choice is to indicate a dull, boring and burdensome life of an assembly line worker. Additionally, they also represent others things too.The use of cardboard is because usually the packaging are all packed into the cardboard before it is sent off. The black colour papers represents or resembles the conveyor belt that can be found in factories while the white ones represent the products being manufactured. The swirly black paper surrounding the alphabets are to represent or indicate that this is just part of the huge factory. I choose to use just ‘SH’ because to resemble like company or brand names where they tend to just use acronyms. The process of making this was rather repetitive, simple yet tedious and I felt all these fit very well with how this industry is in reality too.

Many people tend to overlook or they choose to ignore the flaws or defects, thinking that everything was good, perfect. However, on closer look, one would see that not all the whites (products) are the same. Two of them actually have black stains that represent their defects. Also, if one looked over at the ‘conveyor belt’, the ‘wheels’ are not all evenly made. This is to suggest even the machines break down sometimes so both human and machine error occurs here.

I presented this work through photography and i choose a close up shot because i wanted to focus in on the details which people tend to overlook when they take in the whole picture at first glance. Secondly, it is taken from an angle instead of frontal because i wanted it to show from my perspective of how i view this job and for it to mean “I’m showing this from an angle and this is the angle I want you to view this job as.” Hence, viewers would unconsciously take notice of the often overlooked flaws. I also wanted for the light and shadow to represent day and night.

MY NAME IS
My name is ... And I'm a video game player.
AND I 'M A VIDEO GAME PLAYER

In this work, I chose to do pixel art simply because video games are made of pixels and my thoughts were more towards the more older generation of such games where people around my age would have widely engaged with it when they were much younger instead of the modern ones. The characters i choose include those from mario, pokemon and pacman. Why these particular characters is because I feel they are the ones that most people can identify with.

I choose to do this on graph paper instead of digitally because i feel it encapsulates many factors of my concept. Firstly, I view such games to be played in the childhood years and not many people play such games now. Some may not even remember. Hence, I wanted for it to have some nostalgic feel. The graph paper was a great choice because many of us now don’t have a need for graph paper anymore and when they view it in this current time, they may have thoughts like, ” is that graph paper? reminds me of…” So similar, in terms of such games it would be, ” I remember this games, i used to play them or see them!” Secondly, it would be the process of making this work with this paper. To do this piece of work, i had to count and colour in at the correct boxes which resembles how video games are (systematic, orderly).

The characters are part of the alphabets and help form it. This is to suggest that how when we play these games,  these characters are a part of us or we were a part of them, be it we were controlling them in games or be it we liked them so much we imagine ourselves to be them. The black lines that help form the alphabets are actually illustrations of the wire of consolers.

The composition is wavy, in a up and down way to suggest that when we play games sometimes we feel happy and excited but other times we feel sad, angry or down.

The defects/glitches are shown through the faded or wrong pixels as well as the wires that are thinning out or already broken. This is to suggest even though games can be systematic, there can be break downs or system glitches from time to time.

MY NAME IS
My name is ... And I'm a fashion/textile designer.
AND I'M A FASHION / TEXTILE DESIGNER

In this work, I illustrated the letters through many various patterns. Each letter have some similarities to indicate the same style of the same designer but yet they also has their own unique feature, just like how the designs of fashion/textile designers are.

It is also visible in my work how each letter is placed at the same distance apart from one another. This is to give views time to admire each letter by itself before admiring it as a whole, resembling how the designs alike that of those in this industry need their ‘own limelight’ and space. The equal spacing is also to indicate that the designs are usually carefully calculated or arranged and not just some random choice of placement.

I did away with the colours and kept it relatively in black but highlighted in shiny gold and silver. This is to keep it sophisticated, elegant and glamourous.

However, upon a closer inspections, one would start to take notice of the ugly pencil lines and some would have thoughts of “why is this there? Shouldn’t this be hidden from public?”. They are not because i forgot to erase them or anything along that line but actually an deliberate act to push my message across. The straight lines that look like measurements or alignments guide are to indicate the initial steps for designers before they can come up with their wonderful designs. These designs do not come easily but are only achieved through numerous failed attempts, hence it is rather tedious and requires much hard work. The more wavy lines or to resemble those of loose strands of tread from clothes/textiles, because even though the final product may look totally perfect from afar, their is still some not so visible defeat somewhere.

My choice of paper is solely for the purpose of aesthetics where i feel black on white would look rather empty or incomplete while off-white paper is more pleasant on the eye and would enhance the aesthetic quality too.

MY NAME IS
My name is ... And I'm a gardener.
AND I'M A GARDENER

In this work, it is first done digitally where i cut out the individually flowers on photoshop to form letters of my name. After printing them out, i illustrated with both black marker and pencil.

I choose for the top part of the background to be a light-blue that sort of resembles the sky as well as to portray the quality of calmness and serenity. On the other hand, the shade of red is to indicate that not everything was that ‘peaceful’ and their is actually handwork, pain and even blood(some flowers have thorns and all) involved. Hence, in a way the blue is the beautiful part while red is the negative part.

The plants that form the alphabets of my name look pretty and elegant at first glance or from afar but upon near inspection, one will see that there is actually some withering or spoiled(holes) ones inside as well. This is to suggest the idea of not everything that seems perfect is perfect, and the flaws are only noticeable if one cares or have the interest enough to go see it at a closer level.

The insects represented by a lady bug and a bee is to not only suggest that they are part of what makes up a garden but also to bring up the idea of how they are often discredited or overlooked when they actually aid in healthy and beautiful garden growth. Just like the gardener, who is often overlooked or disregard.

To play up this idea of having both positives and negatives, I illustrated the upper half to be positive, where flowers are blooming, leaves are healthy and there is even animals(bird). On the bottom half, there are ugly vines and menacing, prickly thorns. I also illustrated in such a way that they are connected in a way and it is almost circular to suggest that this is alike that of a cycle that goes on repeatedly.