Micro-Project: Glitched Aberrations

I played with the photos but it is kind of weird that mine became black and white. I love the effects though.

I think I do something like a blind glitch

So I go crazy on the code first without seeing how it looks like.

Kind of remind me of taking pictures with film where I compose the picture first but I don’t see the results until I develop the pictures.

Before:

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After:6860675432604365221_o
My lunch
Before:
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After:
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Final Project

I would want to do a live streaming of the game, “cards against humanity” which I will be playing with my friends.

“Cards Against Humanity is a party game for horrible people. Unlike most of the party games you’ve played before, Cards Against Humanity is as despicable and awkward as you and your friends.

The game is simple. Each round, one player asks a question from a black card, and everyone else answers with their funniest white card.” – cards against humanity

I think it will be fun to live streaming together with my friends playing together with me in the third space. In addition, because of the nature of the game, I can actually ask the audience or people tuning in to watch the live streaming to ‘participate’ too in the choice of the cards.

This gives the audience an experience that they can also participate in the live streaming.

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The Shredder & Riot by Mark Napier

In this piece by Mark Napier, The Shredder is an alternative web browser that turns web pages into digital confetti in which it sort of “tears” the website and mixes the layers that we don’t usually see in a “well done” website.

It somehow mixes code with the usual website and presents a kind of abstract way of looking at websites. It visually presents a digital reaction between code, image and information.

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Although this was done is 1997, I feel that this was very advanced as a piece of art that critiques the internet. It raises up a new perspective for people as everything on the internet is essentially made up of codes.

The deconstruction and the rearranging of these elements: codes, images, brings forth a refreshing look at the internet. shredder_entry_box_detail_wired_3

On the other hand,the work “Riot” which was done in 1998, a later year, seems to be an upgrade from ” The Shredder”.

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It merges web pages together as users surf from site to site.blends web pages together as users surf from site to site.

“Visitors surfing with Riot see their own pages merged with pages from other users.” – Mark Napier

The concept of a multi-user browser still baffles me as I would view it as not functional which made me think of this quote that I read :

“I learned about myself in that moment – about my expectations and conceptions of how a videogame should work. The strange game seemed only to return me to my own perspectives and expectations around the medium that it was failing to be.” -Menkman, R. (2011) “Glitch Moment(um),” Institute of Network Cultures

This was definitely a reflection of how I already came with expectations for the browser, something that I have been using in a certain way since I could use the internet and when something comes along and disrupts the ‘order’ of things that I expect it to be, I would view it as it is dysfunctional.

This is a perfect example of what coders might consider as a glitch and it does definitely have,

“potential to interrogate conventions through crashes, bugs, errors and viruses” – Menkman, R. (2011) “Glitch Moment(um),” Institute of Network Cultures

as we start to question what are the expectations that we have for a functioning website?

Pirate Broadcasting Part II

For my micro-project, I did my homework live in front of an audience. It felt really weird having a live broadcast. I was making pictures using cyanotype and I really fumbled a lot of times because I felt that I needed to entertain the people watching.

 

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It was hard to do things with my camera in the way so i attached a selfie stick to my body so that I could use both my hands while doing work.

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It was really weird that I rambled on and on and I realised that I have been live for 24 minutes, till my phone ran out of battery.

 

It was definitely a different experience for me doing videos live compare to my Youtube videos which I can edit and take my time to think about what I want to do or say.  Live television definitely ‘forced’ me to think on the spot. It was also really weird that I could see how many people are watching me and yet I do not really see them.

 

Research Critique : Grand Theft Avatar by Second Front

Grand Theft Avatar is piece done by this group called Second Front.  Second front is a performance art group that was founded in 2006. They pioneered the art of performing on the online avatar-based VR world, Second Life.  The group consists of  8 members that includes Jeremy Owen Turner (Vancouver), Doug Jarvis (Victoria), Tanya Skuce (Vancouver), Gazira Babeli (Italy), Penny Leong Browne (Vancouver), Patrick Lichty (Chicago), Liz Solo (St. Johns) and Scott Kildall (San Francisco).

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It is very interesting to take note that the people that took part in ” Grand Theft Avatar” were not from the same country but were people from different parts of the world, from different time zones.

“We essentially inhabit a swath of networked space, no longer constrained to the singularity of a single moment or place.” – Packer R. “The Third Space,” (2014) in Reportage from the Aesthetic Edge

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This piece was a great exploration of what the artist could do with the internet and technology. By using “Second Life” as a medium which they could carry out their performance of robbing a bank and making it live with conversations being carried out and the multiple camera angles really changed the rules of the narrative.

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“Second Front creates theatres of the absurd that challenge notions of virtual embodiment, online performance and the formation of virtual narrative.”  – Second Front

I think the internet also gives a sense that we can do crazy things without suffering consequences. Taking for example the part in the video which they jumped out of the helicopter without a parachute and sitting in top of a rocket. These are stunts that we can never pull in real life without killing ourselves. Therefore, I feel that this piece was very successful in showing the what collaborative effort on the net can produce.

Research critique: BOLD3RRR… Realtime: Reflections and Render-times by Jon Cates (2012)

The purpose of this art piece was to show and explore what one can do by performing/streaming directly from the desktop. This work demonstrates the new possibilities of performances for the artists of the new media. The rise of the internet culture and technological advancements allowed for real-performances to happen.  It was also great that the work was unedited and raw.

In 2012, when Jon Cates did the piece, it showed how video and time can come together to present a different type of work to audiences.

And till now I still feel that the below quotes is very true of the internet culture now.

“the media arts have not fully embraced this potentiality, despite the progressive nature of the field.” – Catlow, R., Garrett M., Packer R., “The NetArtizens Project,” (2015)

In the more mainstream internet, the idea of live performances/ broadcast is still a relatively new idea as Facebook only started to have a livestreaming function in Aug 2015. However, this function is only for celebrities, which is in contrast to BOLD3RRR which is a artist doing livestreaming raw, in front of his computer.

The Rock doing a livestream from his phone
The Rock doing a livestream from his phone, 2015
Jon Cates, BoldRRR, streamed from his computer
Jon Cates, BoldRRR, streamed from his computer, 2012

The availability to stream live from phones may pave a path in the future for more to do mobile live streaming that could perhaps show a more raw side to the video footages that we see on popular social media sites – or not.

This also raises the questions of “why is live streaming on the mainstream media for “celebrities” only?” , “Why is live streaming not democratised”  and it also raises the ultimate question of, ” Does big players on the internet such as Facebook and Youtube sort of sets the rules of the internet?”

 

Ps. For me, so far videos like this is the best live streaming videos on YouTube

Strange(rs)

How do I begin.

It is very hard to catch the wind.

I used to see this person around in school and he was in my CCA.

I talked to him and had interaction with him.

There was once he was sleeping in the gym. The Freaking GYM haha, I mean who does that. It was great seeing him around school because he was such a fascinating figure…

But he never replies his text.

Does not have facebook or twitter.

I have no idea how to contact this person.

I don’t understand how people in the past kept in contact with each other without technology.  I just can not wrap my head around it…

For me,

Photography is my only way of remembering that he exists.

There was one time during CCA he had to use my camera to take pictures. That was the closest I ever got to him, to see what he takes and what he values.

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It’s funny how people can come and go in our lives and they leave a mark sometimes.  How even though they are like wind, they can still leave an impact.

 

This is my only picture of him. How ironic

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but how funny that years down the road, I still meet people who are like the wind and they still leave impacts in photographs…

 

The Collective Narrative

 

I think that this piece of performance art had suggested issues about power and the shift in the power from the artist to the audience and how these lines are blurred. In addition, the audience somehow also become the performer, changing result of the performance.

What particularly stuck out to me was the last guy in the video who took his time during his turn to cut off her top. I felt that it was distasteful and I was also upset about it. It also revealed the mindset of that person and it added an additional layer to the performance.

In addition, on the topic of exquisite corpse, I do agree that

“One of the best known examples would be the Surrealist game: exquisite corpse (exquisite cadaver), in which a group of artists would compose words or images collectively using pre-determined rules to construct a composited work that is the summation of each artist’s individual contribution.”- Randall Packer (2015). “Collective Narrative“.

I had the opportunity to make a video with the idea of exquisite corpse last year and it produces some very interesting results.

 

For this project, we asked people in NTU to help us contribute words for our story.They do not know the whole story, just the words before theirs.