Tag: generative

Chaotica Research and Documentation Part 1 + Experiment

I decided to experiment with Chaotica first, given that it was intended to be a straight up upgrade to Apophosis. First thing i noticed was the new Progressive Rendering engine that was implemented, which basically meant that Chaotica would constantly render my image at increasing sample levels until i set a cap, or stopped the render. This saves ALOT of time.   Next, since JWildfire does not… Read more →

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