Pattern Play – 05 – Still test

photo908083557165017058We went to the wall to test out how our stills looked on the screen!

After seeing my pobjects on the screen, it was rather exciting to see them all out in such a scale.

The test served as a gauge to see the scale and size of the pobjects. i wanted to see if 3 rows would be too big or too small.

i think 3 rows fit it just right. there isnt too much going on and it isnt too big that its jarring,

the next step would be to split the work into layers and select which few to animate!

Pattern Play – 04 – Putting everything together.

Putting everything together.

For the banner, i tried two variations with the pobjects that i had on hand:

ciompilation-2

The first variation was to put the pobjects together, and vary the size of some of them to be larger to show some contrast.
ciompilation-1

The second variation was the put all of the pobjects together at the same size. I asked around and this was agreed to have more visual impact as a whole. So for my final i will go with this variation.

This would be how the final banner would look like! Still missing a few more pobjects, ill finish them and complete the banner hopefully in the coming weeks.

In terms of animation, I considered a few ideas:

1.  The pobejcts would turn downwards like a slot machine would, spinning as people walked past it.

2. each of the pobject squares would be a mini gif where by the whole screen would be flashing and everything will be changing.
(might be too flashy for a screen so i will not be going with this idea.)

3. For the third and final idea, Which is the idea i like the best, was an idea from Kapi (THANK YOU KAPI). He gave the suggestion that all of the pobject characters would be moving and interacting with their objects in some way.
meaning to say my final banner would be filled with moving little characters doing their own thing with their objects at diffirent speeds and times. which got me quite excited.(even though it is quite alot of work)

Excited to see how my final banner would look like!