This prototype is a further development of the previous ‘swish the sound’, with the addition of chauvet lights.
When the gyroscope is tilted at an angle, there are two responses:
1. Sound is played at the angle the gyroscope is tilted at, and
2. Red light intensifies at the corner the gyroscope is tilted at, washing out the green
Sound is created by using ambisonic, while the control of the light was made by scaling the x and y coordinates of the gyroscope.
Scaling of the gyroscope was slightly different (ie. improved) from the previous sound/graphics/gyroscope patch. Now, the greater the tilting of the angle, the greater the intensity of the red lights. However, several improvements could be made:
- alike to ambisonics, which had a smoother transition when the gyroscope tilt changes, transition between the different chauvet lights could be smoothed out.
- perhaps the intensity of the ‘chosen’ chauvet light could also be dimmed – this I tried, but could not successfully manipulate the lighting such that it stopped blinking (ie. setting the minimum threshold)