Grand Theft Avatar / Research Critique (Week 4)

Overview
Grand Theft Avatar (2008) is a live performance by Second Front, hosted in the 3D virtual world Second Life, stimulating a bank robbery of the Lynden Bank to liberate the Lynden dollars held by the bank. The live performance was carried out as part of the “From Cinema to Machinama” panel held physically at the San Francisco Art Institute, and the virtual avatars took on the guise of panel members. Impersonated panel members included new media artists and theorists: Camille Utterback, Char Davis, Howard Reingold and Christiane Paul[i].

After grabbing the loot, the members took a dramatic exit, first through an extravagant scattering of the loot into the air, and finally ending the performance by stimulating the ending of Kubrick’s 1964 film Dr. Strangelove, or How I learned to stop worrying and Come the Bomb by riding hydrogen bombs into oblivion, Slim Pickens (aka Rodeo)-style into the sunset[i].

Artificially Expanding Reality
Grand Theft Avatar (GTA) is a metaphor on the blinding artificiality of the fabricated world. It is situated away from the physical space, remotely operating within no set boundary – within the third space, where laws of the known world were disturbingly abandoned. It disrupts and questions the known traditional social etiquette and structure, through fragmenting the sense of reality and imbibes disillusionment. The lines between the reality we live in, the reality that we act out and, the reality that we realise gradually becomes blurred. The constructed boundaries of reality are thus expanded,

The third space is a fluid matrix of potentiality and realizable connections to the most far-reaching remoteness.
– Randall Packer, The Third Space (2014)

Screenshot of Grand Theft Avatar: Liberation of Lynden Dollars
Screenshot of Grand Theft Avatar: Liberation of Lynden Dollars

Derision of the Human Presence
The group constructs their own alternate ego, the artificial avatar on Second Life, and later, disguising themselves as other personas. Essentially, they erase their own presence digitally and mindfully, as their digital avatars are the sole outcome of their personification on the Second Life platform.

In GTA, Second Front justifies their action with a ludicrous excuse – the mocking liberation of the supposedly suppressed Lynden dollars on the guise of a bank heist, and later, the wanton abandonment of those rescued dollars after escaping the venue. With this, they effectually apply another layer of mockery to the work:  the avatars themselves lack a stable existential identity; their ridiculous actions further fuels the hypothesis that in actuality, they do not function as per the known world, but rather, can only exist ephemerally, within the uninhibited constrains of the third space.

 

References
[i] Guertin, Carolyn. Digital Prohibition: Piracy And Authorship In New Media Art. 1st ed., Continuum International Publishing Group Ltd, 2012,.

[ii] Packer R. “The Third Space,” (2014) in Reportage from the Aesthetic Edge

Singapore Smart Nation (Response) / Week 4

Singapore Smart Nation Initiative

Overview
The Singapore Smart Nation project is a collective project by the Government of Singapore to transform Singapore into a Smart Nation (SN), defined hereby as:

“…a nation where people live meaningful and fulfilled lives, enabled seamlessly by technology, offering exciting opportunities for all.”

– Prime minister Lee Hsien Loong, Speech at the Smart nation launch (2014) [iv]

In the project, technology will assist in creating ‘better living, stronger communities, and create more opportunities, for all’. Ultimately, the project aims to benefit citizens, through the provision of technology as an alternate supporting mean. Singapore Smart Nation is meant to be a collaborative project between citizens, businesses and the government – which will be laying the groundworks in appropriate policies, infrastructure and enablers to spur innovation.

It is an ambitious project, but nevertheless crucial especially with the changing economic landscape. As a country lacking of natural resources, Singapore is reliant on human resource to fuel its economy – past decades have seen a growing emphasis placed on education and social cohesion – as part of the larger plan to nurture and develop our human resource[i]. Singapore’s population ageing composition is gradually being shifted rightwards: a burgeoning elderly population, shrinking working age people, coupled with the low birth rate quantifies into a smaller economic workforce. The availability of technology can help to replace certain work, allowing for better diversion of our limited human resource more economically.

Despite of the high cost in implementation, it is an inevitable choice the Singapore government have to partake in.

Interconnectedness in the ‘Smart’
As with all technology enabled endeavours, the risk of security breach of the project – possibly risking exposure of personal data and confidential government and business details – remains pertinent, highlighted by Prime Minister Lee Hsien Loong in an earlier speech [iii]. Should the SN initiative choose to continue with the cloud storage database in the case of the Healthhub Portal, it takes a calculated risk in exchange for the ease of access for information.

The Human Connection
In certain healthcare practices, SN initiatives cannot fully replace the human work. In the tele-rehabilitation initiative, the use of technology to remotely monitor and support patients in a ‘caring’ profession might fuel human disconnect. Granted, the appropriate care and monitoring would be carried out, but subtle cues in human behaviour are better picked up in person face to face. In addition, people might be unwilling to adopt new technologies – in particular the less technological savvy elderly, of whom are a large participatory group in the SM healthcare plans. On the whole, SN initiatives are easier adopted if they are already not managed by people, basically, the reconstruction of the technical system. Human behaviour must be taken into account, in particular the locals who are less inclined than their neighbours in their desire to innovate [ii].

One Connected Nation
The initial goal of the SN was to serve the citizens, and this value must be continually emphasised on. The initiatives must adopt a citizen-centric work design, or risk detachment and reluctance to partake in the project.

Currently, even though the government is the main supporter in backing SM, there should be a gradual shift of the burden upon citizens and businesses instead. Only then can the culture of the ‘Smart’ be sustained in the long term. On a larger scale, Singapore could explore creating a globalised Smart World, but with sufficient support for other SN such as China and Korea. However, at current it can only be a pipe dream, but Singapore is definitely working hard towards that ultimate goal.

 

Media Art Installation/Intervention: Pulse

Mockup of Pulse Public Installation Lighted Sphere
Mockup of Pulse
Public Installation
Lighted Sphere

Pulse is a public data visualisation light installation consisting of a 4 metres high sphere. The sphere is to be placed in a prominent public space, an ideal location being the Marina Bay Sands Promenade.

Marina Bay Sands Promenade Image Source: http://mithunonthe.net/2012/01/15/singapore-2011-marina-bay-sands-casino-hotel-infinity-pool-sky-park-photos/
Marina Bay Sands Promenade | Image Source: http://mithunonthe.net/2012/01/15/singapore-2011-marina-bay-sands-casino-hotel-infinity-pool-sky-park-photos/

An external data logger collects data analytics such as wind flow, solar irradiance, and quantity of mobile signals at the immediate area of the installation. Later, these data is translated into data visualisation art and light-projected on the orb’s surface. The orb will be made out of a white, blown up balloon, to save cost. Data visuals will be as such generative art:

Image Source: 1, 2, 3

Graphics: when wind flow is stronger, the graphics vibrate with faster intensity. When more mobile signals are detected in the area, the orb glows with brighter intensity. The purpose of the orb is solely for visual purposes, and people will sit down and relax at the waterfront promenade with it glowly softly in the background.

 

Sources:
[i] Heng Chee, Chan. “[Paper] The Making Of A Smart Nation By Professor Chan Heng Chee Delivered At Smart Cities Dialogue Platform, Berlin On 12 Dec 2016 – Lee Kuan Yew Centre For Innovative Cities”. Lee Kuan Yew Centre For Innovative Cities, 2017, https://lkycic.sutd.edu.sg/publications/paper-making-smart-nation-professor-chan-heng-chee-delivered-smart-cities-dialogue-platform-berlin-12-dec-2016/.

[ii] Heong Tung, Yon. “Smart Nation Be Damned: Singaporeans Aren’t Embracing Innovation”. E27, 2017, https://e27.co/red-alert-for-apac-companies-47-not-ready-for-tech-disruption-only-14-1-in-singapore-want-innovation-says-a-new-report-by-idc-20160824/.

[iii] Kwang, Kevin. “National Cybersecurity Strategy Aims To Make Smart Nation Safe: PM Lee”. Channel Newsasia, 2017, http://www.channelnewsasia.com/news/singapore/national-cybersecurity-strategy-aims-to-make-smart-nation-safe/3193210.html.

[iv] “Transcript Of Prime Minister Lee Hsien Loong&Amp;#039;S Speech At Smart Nation Launch On 24 November”. Prime Minister‘S Office Singapore, 2017, http://www.pmo.gov.sg/newsroom/transcript-prime-minister-lee-hsien-loongs-speech-smart-nation-launch-24-november.

 

The Pirate Cinema, Nicolas Maigret / Research Critique (Week 3)

The Pirate Cinema, 2012 Video Installation Nicholas Maigret Photos: Justin Desforges, courtesy Nicolas Maigret Image Credit: wired.com
The Pirate Cinema, 2012
Video Installation
Nicholas Maigret
Photos: Justin Desforges, courtesy Nicolas Maigret
Image Credit: wired.com

Image Source: wired.com

The Pirate Cinema (2012) by Nicolas Maigret is an installation artwork featuring 3 screens, visualising how peer to peer data transfer in real time by using BitTorrent protocols. A collage of top 100 most popular transferred files are played across the 3 screens for a few seconds, including a brief flash of a partial IP address and location. Today, the artwork can be viewed online.

How it was created
Built on a data inception software, The Pirate Cinema automatically scans the most viewed torrents. The intercepted data is immediately projected onto the screen, and discarded after. Torrents scanned originates throughout the world.

The Pirate Cinema, 2012 Video Installation Nicholas Maigret
The Pirate Cinema, 2012 Video Installation Nicholas Maigret

Image Credit: piratecinema.com

In recent years, the availability of peer to peer sharing towards millions of internet users has heralded a new form of piracy, inadvertently changing the way how cinema is experienced. By exposing the ‘internal workings of media'[i], Maigret makes visible the limitations of peer to peer sharing with his immersive sensory and audio installation. Concurrently, he also highlights the possibilities of peer to peer sharing for being part of the aesthetic experience.

Relationship with the Third Space Network
The Pirate Cinema‘s foundations were built upon the third space, despite itself not being part of the medium, but rather, and extrusion of it. It becomes a visualisation of this abstract space, an amalgamation of the efforts of the collective user network engaged in torrenting (unknowingly). Akin to the 1970s and 1980s video collectives such as Videofreex and TVTV, which attempted to mobilise people to make their own medium rather than being passive consumers of a centrally constructed broadcast programming[i], The Pirate Cinema hosts the ordinary consumer (of networked data) into the role of the changed broadcast programming.

They attempted to democratize the media by facilitating people-to-people communication… activating the production of media around a proliferation of local issues expressed by a range of marginalized communities.

– Randall Packer, author of Third Space Network (2016)

Hence, the marginalised, passive consumers are able to break down the hierarchy in media information corporate structure, even-ing the grounds for communication. In fact, they are altered:

It is a living art, exploiting contemporary forms of digital and physical networks as a mode of open praxis…

– Marc Garett, co-director and co-founder of Internet art collectives and communities in Third Space Network

In fact, its existence as a living art can further contribute to the diversity of the artwork – with its ability to constantly rejuvenating itself based on the whims of the collective community, and free against the rules of the broadcast programming.

Ironically, despite of what it seeks to contravene, The Pirate Cinema‘s delivery emulates the centrally broadcast programming in the top down broadcasting to passive viewers. While its content might be drawn upon from the third space, its narrates its information through a screen – similarly, to passive viewers of the installation. Nevertheless, it remains a pivotal artwork in addressing the abstract realm of the third space, underlining the greater possibilities of the third space as an artistic platform and network.

 

References

[i] Packer R., “The Third Space Network” (2016)

[ii] “Aksioma — The Pirate Cinema By Nicolas Maigret”. Aksioma.Org, 2017, http://aksioma.org/pirate.cinema/.

[iii] Maigret, Nicolas. “Nicolas Maigret : Nicolas Maigret”. Peripheriques.Free.Fr, 2017, http://peripheriques.free.fr/blog/index.php?/projects/about/.