Analyse an interactive narrative using a narrative layout/structure (eg. Monomyth a Hero’s Journey)
Plot Diagram: Graphic Novel for Hybrid Peugeot
In brief, this interactive narrative comprises of a graphic novel, where users are able to scroll through the different scenes at their own pace. The narrative consists of a female spy, who undertakes great risk in fulfilling her mission. The website was part as part of an advertorial campaign for a Peugeot car, whose technical merits are humanized in the form of the female spy.
The scene opens with a female, dressed seductively, the typical image of a female spy. She is in a dark room, when a troop of office workers burst into the room – she’s busted! Tension and excitement is build up by the viewers – who was she?
The female then runs away with her might – a conflict. More tension is built up. This is heightened by the conditions by which she runs away – crashing through the window, through a thorny patch of weeds, away from a pack of dogs, and even finally leaping onto a moving car.
She is trapped! A gunmen is hot on her heels – taking aim and shooting at her, but luckily (or not), he misses. There is rising action in this particular scene – assisted by graphics which featured a moving shot comprised of various still images, breaking the monotony of stills.
Finally, with a few more (exciting) leaps, she makes her escape into a building, and walks in confidently. Here, it signals the end to the audience, which was acknowledged in a text she sends – “Mission Accomplished”.
The narration ends with a shot of her backview, and her in a bedroom scene with her handsome beau lying in wait for her, for more ‘action’.
Another interesting website chanced on in my research: