F2D: Forrest Grump final designs!

 

After much advices from Ms Ina and the people around me, here are the final designs!

Do you really believe that one man can bear the full burden of sin?”

The meaning and intentions of each piece is different,take your time to interpret it and form your own conclusions!

 

Design 1

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A man representing humanity in a dartboard that has demons to represent sins.

Design 2

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I really like this design, initially I kept the top of the roulette board as it is. But with the advice of Syl, I placed the statue of Jesus in the middle. I think it really brings out the narrative more.

Design 3

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The iconic nail pierced hands and fire to represent hell.

Design 4

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With the advice of Ms Ina, decided to incorporate Gestalt into my pieces. Here is snakes forming an apple, a reference to the downfall of man from Adam and Eve. Can you guess what is the “game” here? It is snakes and ladders, the ladders forming the borders at the side 😉

Design 5

finalizedv1My chosen tote bag design! For this, I used chess. The king piece to present Jesus and the pawns as mankind.

 

That is all! I spent a long time thinking and playing around with the images till I am satisfied 🙂 Learnt things like Gestalt, thresholding and many other functions in Photoshop through this project.

F2D: Sik screening and tote bag for Forrest Grump

Do you really believe that one man can bear the full burden of sin?”

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Chosen design for tote bag

Here is a video of how it is done!!

 

 

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Testing on paper first

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Tote bag! Had to print both sides because I always placed slightly too much ink! Still satisfied with the outcome nonetheless 🙂

 

Enjoyed trying out something new. Being in the room and setting the ink on the silk screen was the most memorable part for me!

 

 

F2D: Starting on Forrest Grump

Our second project for Foundation 2D requires us to create a visual narrative that expresses a quote from our chosen movie using only symbols,  symbols, pictograms, dingbats (ornaments), icons and engravings.

I decided to do it based on the movie Passion of Christ (2014). It feels meaningful to work on something that I am passionate in and to express my feelings towards my religion!

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5 quotes: 

1. Jesus: Peter, could you not watch even one hour with me?

2. Jesus: I am the good shepherd.

3. Satan: Do you really believe that one man can bear the full burden of sin?

4. Mary: Why is this night different from other nights?

The ones that are bolded are recommended by Ms Ina to work on. Her advice was that “This might be a bit of challenge as we are crossing into religion..how to address these with artistic rigour and without being literal..”, which was something that I had to keep in mind throughout the entire process of creating my designs.

Therefore, to prevent this issue from happening, I then thought of icons that represents the narrative, Christ (which is good) and Sin (which is evil).

Some threshold that I tried and experimented with:

 

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I then decided on stick to a single theme (besides the storyline), to express the quote and to really play around with it in order to prevent it from being literal. I then decided on use “games” as a theme.

Here are some game themed stuff that I played with!

wheel_continental1 92826217 bigdartboard-cutout-copy bakjacob_04jenga_tower

 

 

 

 

F4D project 2 – Stress

For our second F4D project, we are tasked to create a create a 90 photo sequence and it should begin and us sleeping.

Upon receiving the assignment, I was elated because we allowed to use mixed media. Manipulating photos is much easier than editing videos, therefore I decided to not constrain my video into what is deemed to be normal and go deeper into another fantasy realm through the Photoshop!

Here are snippets of my storyboard (done by AI + Wacom):

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About the story:

Stress is basically a projection of my emotions towards our education system in Singapore. I wanted to portray how we are shaped in a way to focus on our grades and doing well in life through our social or financial status. Which brings us to the question – what do we achieve in the end of the day once we gained what the world deems is important?

 

The execution:

The video colour palette, music and visuals is intentionally made to be bright and lighted. Which sugarcoats the  thought provoking storyline. I was mostly inspired by the video which our lecturer recommended to me, where they used really abstract visuals to get their message across.

 

To further develop the Art Direction, I took more inspiration from online resources.

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When I googled “Tumblr aesthetics”

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My Pinterest board where I took inspiration from its “out of the world” visuals

I fell in love with the colours and their interesting videos, and wanted to incorporate this into my own video.

 

Reflection:

I liked the video I produced. Especially with it being abstract, using what we learned from class about signifying. It makes the viewers think.

I would love to make more changes like photoshopping some of the visuals better and incorporating the what my lecturer recommended, having a moodboard to really have a focused style. For example, colouring the Da Vinci illustration would really enhance the style of the video. Also, a sense of “authority” would subtly make the video more “creepy” in a way. Like a sense where main character is being watched, which also what I feel about us in the society anyway.