After much advices from Ms Ina and the people around me, here are the final designs!
“Do you really believe that one man can bear the full burden of sin?”
The meaning and intentions of each piece is different,take your time to interpret it and form your own conclusions!
A man representing humanity in a dartboard that has demons to represent sins.
I really like this design, initially I kept the top of the roulette board as it is. But with the advice of Syl, I placed the statue of Jesus in the middle. I think it really brings out the narrative more.
The iconic nail pierced hands and fire to represent hell.
With the advice of Ms Ina, decided to incorporate Gestalt into my pieces. Here is snakes forming an apple, a reference to the downfall of man from Adam and Eve. Can you guess what is the “game” here? It is snakes and ladders, the ladders forming the borders at the side 😉
My chosen tote bag design! For this, I used chess. The king piece to present Jesus and the pawns as mankind.
That is all! I spent a long time thinking and playing around with the images till I am satisfied 🙂 Learnt things like Gestalt, thresholding and many other functions in Photoshop through this project.
Our second project for Foundation 2D requires us to create a visual narrative that expresses a quote from our chosen movie using only symbols, symbols, pictograms, dingbats (ornaments), icons and engravings.
I decided to do it based on the movie Passion of Christ (2014). It feels meaningful to work on something that I am passionate in and to express my feelings towards my religion!
1. Jesus: Peter, could you not watch even one hour with me?
2. Jesus: I am the good shepherd.
3. Satan: Do you really believe that one man can bear the full burden of sin?
4. Mary: Why is this night different from other nights?
The ones that are bolded are recommended by Ms Ina to work on. Her advice was that “This might be a bit of challenge as we are crossing into religion..how to address these with artistic rigour and without being literal..”, which was something that I had to keep in mind throughout the entire process of creating my designs.
Therefore, to prevent this issue from happening, I then thought of icons that represents the narrative, Christ (which is good) and Sin (which is evil).
Some threshold that I tried and experimented with:
I then decided on stick to a single theme (besides the storyline), to express the quote and to really play around with it in order to prevent it from being literal. I then decided on use “games” as a theme.
Here are some game themed stuff that I played with!