So Facebook decided to up their game and created a ‘invite’ feature for ‘live’ videos, inviting countless ideas to the already many ideas we have for our final project.
This feature helped my partner and I communicate better – it became two-to many from the one-to many. Pretty interesting as we could now give commands to each other without hassle.
Technical errors: Bandwidth and a stable connection is really the core of delivering a good ‘live’ broadcast to a large extent. My partner’s face would be lagged with a failure icon at some points, breaking the flow of the broadcast.
Suggestions for our final broadcast
- Work on concepts where latency do not matter
- Think of the outcome of grids when collectively performed
- Put two pairs together in other to create a ‘cross cross-stream’
- Create a ‘two-to-many-ception’ with OBS screen capture
More technical tests to be done to experiment this! Trial and error yea?