Analog Interactive Space: Paper boat


Idea? Make a life size “origami” boat with cardboard to be placed at the fountain in ADM

Why choose the ADM fountain? Common place that we walk past everyday and take for granted.

Why a origami boat? It is something that we played with as a child and familiar to all of us. I want remind people to “play”, and not just be so engrossed in work.

Interactivity? Changing how we perceive the common space, and maybe even encourage people to get into the fountain to have a photo taken with it, etc.

Future digitalisation? Addition of lights at night, and maybe even a small QR code printed on the boat to have a video shown, or # on instagram to have people participate in it.

Candice works


Candice’s works draws my attention as it deals a lot with remembrance and ways she deals with her father’s passing. I feel a sense of familiarity with her works as it comprises of elements that are close to our hearts, i.e. incense paper, and it is very prominent in the South East Asian culture.

Crystal Universe x Brilliance of Life


I have chose to elaborate on the two projects, “Crystal Universe” by TeamLab, and “Infinity Mirrored Room — filled with the Brilliance of Life” by Yayoi Kusama.

Both of the mentioned projects are light installation projects of Japanese origins. Both of them are similar in that they deal with LED lights suspended in a space, and both of these projects were likely to have focused intensively on the viewers’ experience rather than just making it a piece of art.

Though similar in that both simulate infinite spaces, they differ in the scale of materials and the method used to achieve it. In “Crystal Universe”, the infinite space is achieved by suspending 60,000 LEDs in the 4D space, while in “Infinity Mirrored Room”, it is smaller in scale, with hundred of small round LEDs and the infinite space effect achieved by strategic placement of mirrors and shallow pools of water on the ground. Based on its scale, we could also assume that “Crystal Universe” would have taken a longer schedule and planning as well as a higher budget for the project.

Furthermore, it is also an interactive installation where the viewers are able to influence the lights with their position, as well as selecting elements to bring to life display through their smartphones. Therefore would have required a longer planning and executing time for the programming and design of the interactivity of the project. Also, the fact that TeamLab is a “collective, interdisciplinary creative group” with varying professionals working together may have taken a longer time in communicating the idea to the different professionals and having everyone to work on the same page. On the other hand, Yayoi Kusama execute her works on her own.

I would say that the two works are site specific. However, with minor adjustments, it has been possible for the works to be readapted and showcased in galleries around the world.

The nature of the two projects probably differed from its objectives. Yayoi Kusama’s is a work of self expression, where she draws her inspiration (the polka dots) from her hallucinations, and also illustrates her confrontation to her fears. Whereas for TeamLab’s “Crystal Universe”, it is probably an exploration and collaborated take on spatial objects, where they define the elements in their work to be “connected within a spatial network, they form a unified artwork — a physical space that can be entered by the viewers”, thus with a main focus of replicating a “universe” to the audience, with them being the centre.

Altering Perception


A class assignment on changing how our senses interact with our surroundings. Personally, I would feel that my primary and most important sense would be my sight. Also, this very basic privilege of the sense of sight is often taken for granted by many.

Having been introduced to glasses since I was 8, I hated anything that messes with my vision.

And hence to make people appreciate their vision more, I decided to do what I hate (haha), messing up other people’s vision. Instead of the typical frontal view that we were used to, I decided to have the class experience how fishes and other animals view, with their eyes on each of their sides.

In the video, in the little box I constructed, there were 2 mirrors that reflected the view of the left, and view of the right sides of the box.