Arduino Interactive Device: Flick to Win [ Yr2 | IM II ]

FLICK TO WIN: SHOWCASE

Collaboration with  Chai Mei ShanEmma CheukHow Yee TengLoh Wan Hui

FLICK TO WIN

Flick to Win is an interactive device developed with Arduino software and following hardwares:

– Wood panels
– Acrylic (2mm & 3mm thickness)
– 25x 10mm LEDs
– 25x Toggle Switches
– 3x Servo Motors
– Arduino Mega

IDEA (Assigned Theme: Obsession)

We want to show people’s obsession with winning when there is an incentive to win (in this case, the money). However, our machine is wired in a way such that it isn’t easy to win, so this would spur people to play continuously, to emphasise on the part of “obsession”.

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Automated Utopia Reflection, “Doomsday Book” [ Yr2 | IM 2]

Reflection

Our guest lecturer Bin Ong Kian Peng gave a lecture about Automated Utopia on March 20. He gave his insights towards artificial intelligence, machine learning and humanity. Exploring around the topic of whether AI will turn a society into a utopia or a dystopia. He used art and media works as examples to predict future scenarios.

Among the works, I am particularly interested in the film “Doomsday Book – The Heavenly Creature”. It brought up the concept of Robot Buddha and possibilities of AI restoring humanity and became humanoid robots.

Short Clip of “The Heavenly Creature”

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Reading Reflection: Web Art, Telecom [ Yr 2| IM 2]

Rationale

The internet, The World Wide Web, has been dominating our world in these 30 years. As a tech and online enthusiast, I believe telecommunication features offer freedom of expression and structure and visualize information through multimedia. I decided to learn more about web’s telecom art through reading Wilson Stephen’s Information Arts: Intersections of Art.

Takeaway

The Internet as a public art space : HUMAN <-> MACHINE

According to Stephen, there are 4 telecom features of the Web that enable art to blossom online:

    1. Connectivity between Persons
    2. Collaboration and Group Work
    3. The Creation of Distributed Archives
    4. Internationalism

With the ever-advancing technology, I think the web provides a totally new experience for both the artist and viewers. Artwork can be created collaboratively with unknown netizens and displayed in both the physical and digital world. An artist community, Futherfield, created the term DIWO (Do-It-With-Others) in 2006 that means ” enables like-minded people to collaboratively work on a task, project or any other service. This project development technique is a complete execution of Stephen’s theories and thoughts mentioned in this 2002 published book. (WOW) I totally agree that telecom web connects people together, raises the possibilities of DIWO and lowers the barrier for creating art.

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Infographic Poster [Yr2: VC2 | P1]

Final Outcome:

Concept explained:

To inform people that eating bushmeat(wild animals) is dangerous, with high chances of getting infected to deadly diseases. They should think before they eat.

Given three most popular and dangerous wild animals as examples :

bat, civet and pangolin.

Explaining why are they bad for consumption by providing information of the characteristics of them. For example, what virus are they carrying and what kinds of infection would human who consume these animals possibly get.

After Final Amendment

  • Solving the problem: information flushing to the right

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