First and foremost, I think that Rose Bond and Matt Adams live by a different set of ideology whereby their project stemmed from.
Throughout Rose Bond’s career path, she seemed to be focused on one main element which is the projection of animations, since 1982, her major work was animation and since then, she never left that field until now. We could clearly see the progression of technology within her work as she started out painting on 16mm clear film using vibrant color and it was done frame by frame painstakingly, I was really impressed with hard work of her work as I recently started to tryout doing animation to incorporate into my work which was done digitally that was so much easier than physically painting onto a small film, it was however, still tedious and this was the result that I’ve got from many hours of work.
although it seemed really easy, but for a first timer, it took some time away from me.
Therefore I really admire Rose Bond’s passion and perseverance for doing such complex and long animation on a small film. As the time goes by, she shifted to digital animation and along with the support of better projectors, she could produce a larger, more vibrant piece of work onto building to catch the passerby’s attention, which I think is really effective as a form of art.
Matt Adams/Blast Theory
In Matt Adams work, I was more impressed by various field of technology Blast Theory used in their work, there was a high level of technological engineering required to complete each work and I was amazed by how every details worked together, it seemed that their research done and planning was superbly executed and there must be many contingency planned before the actual execution to make sure that every work flows like how it should be expected, since their viewers is usually also the participant, it is really difficult to anticipate what will they do, and as Matt Adam said:
“There will always be people trying to break your game”
yes, no matter how well the project was made, there will always be chance that something will go wrong, and this is why backup plan or recovery plan should be always thought before the execution as I think that a faulty installation which is obvious to most of the viewers, will not be a good installation at all. I got inspired in this by Matt Adams and I should really incorporate contingency plan during my planning stage for FYP so that I could be prepared if something goes wrong or spoils, it should be able to be repaired during the show. *Note to self – Include Maintenance and Recovery in Project Planning for FYP*
In Every of Blast Theory’s work, I was awed by how every project seemed simple to the eye of the viewer/participant but the work done to put these “seemingly simple” systems was so well thought, like Karen for example, as a user, it seemed really easy to navigate around the story just by clicking and especially from the start, the reaction of Karen was expected, but like as Matt Adam said, as the story progresses, Karen would bring back the choice made from the past which will surprise the user when they were caught off guard and this was also used in Can You See Me Now? whereby the user was supposed to put their username as someone whom they hadn’t see for a long time and while they play their game and forgotten about it, the “catcher” of the game will called their name(which was their friend’s name) and the player will be caught off guard by having the name appearing suddenly in which reminds of their friend. Such small task like inputting information into the system could be used in such a way, the thought placed into every small details was what made the project great when build on a fully functioning technological system, in short, the technological system is the base structure of the skyscraper, and the height of the skyscraper will depend on these well thought details.
I think that Rose Bond and Matt Adams/Blast Theory was the type of artist that I mentioned in my first FYP post,
Rose bond is those artist that knew what she like, locking into just doing related project and tried to master the craft of animation and projection mapping.
Matt Adams/Blast Theory is those artist whom ventured into an unexplored territory, doing something new every time just wanting to see how much boundary(social and technologically) they could push.
If I were to choose my future, both artist is great and it’s only my preference, but I would like to become more like Matt Adams than Rose Bond as I think I would be really bored to do similar things for many years and also I really like to explore stuffs on my own.