Interactive spaces: Light and Darkness Ver2 Analog + Digital

The final Video:

During the process of adding digital to the analog version, there were more failure than success done throughout, let me start with these failures (and additional works I did which were not used in the end)

The unused Animations

Right after the completion of the analog version, I thought of making a projection of animation from the back of the candles onto a sheet of translucent paper sticked behind the candle shelf, I tried to learn how to make an animation and so I asked my animation friends what program to use to do a simple animation and they suggested Autodesk Sketchbook, so I downloaded it.

 

The Circuit that works,(or didn’t)

And then the Fairy light I bought from china arrived! I bought 220V fairylight because they are cheaper, and I did not expect them to be these problematic to deal with due to the dimming issue and also 220V = risky.

The additions to my “Dark Room”

Coding is a nightmare

as there are 297 candles, the coding to split each candle was simple but tedious, I am sure there are better ways to do thing, but the downside of using max msp was that the exact function to do things the better ways is really difficult to find, so… my mindset was “If I only know “IF”, I can also do unlimited amount of task, “IF” is as powerful as Hercules.” so… I had “IFs” my way through this project, literally. (just to be clear, I tried to find a better ways, and though I found them, but in the end it either doesn’t work or crashed my max msp.)

 

Author: Ong Zi Feng

Just doing things, making stuffs.

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