Networked Conversations With Second Front Review.

This was a eyeopening Network Conversation with five of Second Front’s member – Bibbe HansenLiz Solo, Doug JarvisPatrick Lichty and Jeremy Owen Turner  This Conversation was HIGHLY advertised on Facebook by Prof Randall, and I found it really funny that the artists(Patrick Lichty) commented that they sensed danger in it and Liz Solo and Bibbe just found that comment funny and went along with it.

During the live stream, when there was a technical error when Prof Randall disconnected as a host and many disconnected together, I was lucky to remained in the chat room with a few of artists still streaming, they were really excited about the technical error, they Laughed Out Loud and being really thrilled about the fact that “Every where they go, they would crash the system.” JUST WHAT HAD THEY DONE IN THE PAST? I am also really amused with Bibbe with her animated personalities that she felt like a 8 years old kid in a 60 years old body where she gets excited fairly easily.

It is really interesting to see that the artists viewed their Second Life character (Avatar) sometime as themselves and sometime as a separate entity where they would mention what they did in their performance with “I” but also gave third person introduction to their Avatar during the introduction in the Network conversation. I guess they see the body of the Avatar as a separate being but shared the psychological, intellectual, emotions, conscious and all intangible aspect that made us human with the Avatar, this really seemed to be similar with the movie “Avatar”(2009 film) where the “Blue Avatar Thing” shared everything with the main character except for the physical body, and when Second Front logged out of the Second Life, the character will be inanimate and lose their “body” until they logged in.

On the upper half of the poster are the faces of a man and a female blue alien with yellow eyes, with a giant planet and a moon in the background and the text at the top: "From the director of Terminator 2 and Titanic". Below is a dragon-like animal flying across a landscape with floating mountains at sunset; helicopter-like aircraft are seen in the distant background. The title "James Cameron's Avatar", film credits and the release date appear at the bottom

They also mention about the identity within Second Life where they did a work in the past by interviewing the people in real life and recreated the information they gained and place it directly into Second life, They would also change their Avatar appearance to replicate the other member’s Avatar and place a tag with the name of the character they copied and act as them for some time, also to add to this identity within Second Life, Second Front found it really interesting to place unsuspecting Real Life people like Andy Warhol into Second Front’s performance, as mentioned

“There was a Fluidity of Who was Where and Who Was What In Second Life”

Anyone could be anyone at any place, there was no clear boundary of what you can be in Second Life, this was what made Second Life so intriguing to a point that people lost themselves in the game.


Throughout the Network Conversation, Second Front talked about topics which were really got me thinking about the third space performance, as they are moving towards the VR, Patrick Lichty also mentioned the possibility that the neuro-plasticity might takes hold, if we gets too engrossed with the Virtual Reality, our brain may be rewired to evolve along with the technology and they briefly mentioned something about Neil Harbisson (I think, my ear-to-brain-to-hand function were not fast enough to write it down, but Patrick mentioned about some guy and I think its Neil Harbisson after I googled) where his brain was rewired because he uses sense that we would otherwise not use in that context, This is why the VR headset will someday affect our visual cortex, and by using VR, isn’t it just putting a screen to the third space right in front of our eyes and transport us directly into the third space? The future will be amazing for sure.

Lastly, I would like to agree the Network Conversation (I cant remember nor did I write down who said it again, and this is not the exact words but what I interpreted and summarized) that

“Performance is all about the body, what if we take the body out, we have emotions, we have feeling.”

When we are in the Third Space, it is real as there are all of what made us human, except the physical body. These panels(the Adobe Connect grids) is a great example of bringing people together through Third Space.”

If there are anything that I learnt from the Network Conversation, It further emphasis that the third space is a very new platform for human to be in and we are still in the process of integrating into it. It may take some time before our brain complete the rewiring so that we can have the thirdspace as a new human sense through the “Evolved neuro-plasticity” which might not even happen, but while the possibility are endless, so why not just learn from the Second Front and to have fun in doing things we all like while enjoying the process of creating something regardless of the end result but only focus on the enjoyment of process.

Nonetheless, the Second Front enjoyed and had fun in the Network Conversation!


Hyperessay #1: Concepts in Social Broadcasting

Before the start of this module, the idea of social broadcasting and Live streaming was really intimidating to me and I would probably never do it unless there is reasons that I must, and this module was the reason. After 6 occasion of going on live and broadcasting, it is still intimidating for me to do so, maybe this was the beauty of it, the realness aspect to the Live streaming which made it frightening and interesting.

In the first lesson, we had Real Time Aggregation 

15 min of randomness in adm

Posted by ZiFeng Ong on Thursday, 17 August 2017

which was also my first facebook live ever. And I was ferociously dropkicked out of the comfort zone to produce my first Live video ever, but through it, I learnt how to use the Facebook Live function properly and upon inspecting my piece while writing the OSS post about it,I notice a few pointers which could be used in the future – to talk morein the video and also the function of switching the phone’s front and back camera, both of it greatly influenced the way the second Facebook Live assignment – Alter Ego : I Am Bonnie whereby Bonnie was born. This was my favorite piece I produced due to the reaction of the audience, Bonnie was well loved(hated) by many!

I am Bonnie, a Pokemon trainer from Japan. I want to be the very best like no one ever was, to catch them is my real test, to train them is my cause. This is a Alter Ego project for assignment 2, sorry but I hope you don't get cancer from watching/hearing this.

Posted by ZiFeng Ong on Wednesday, 23 August 2017

Lets Start by going through our Critiques

Learning from the past to create the future was always something which I believed in, we did the VideofreexHole in SpaceBOLD3RRR and world longest collaborative sentence critiques. Out of these, the Videofreex and Bold3RRR had influence immensely in my approached of live broadcasting. Videofreex taught me that for us to create something that is really unique and legendary, we have to put ourselves in a situation where we are outside of the comfort zone, taking risk and breaking rules sometime would result in peculiar outcomes.

I used to think that “Broadcasting” was a concept that I’ll film anything I wanted and put it on broadcast where many audience could view it at the same time, this changed after I saw “Here comes the Videofreex” – in the video, they transit from a “group that film and broadcast however they want” in their early work to the work after they shifted to lanesville where they had their local community to participated in their broadcast, this changed from “I film and you watch” way of broadcast to “Lets create a community and be in this together and we will all enjoy the process” concept. This is where the “Social” in Social Broadcasting” comes in.

And then, comes BOLD3RRR which contradicted everything I just said.

BOLD3RRR is a piece that the artist do whatever what he wants, producing an artwork which hardly make any sense if you watched it once, but is that a good piece?
The fact that I am more captivated by BOLD3RRR than any other Critics we had done in this course… But why?

Because Logic doesn’t explain this piece, there is no visible theory about BOLD3RRR, Jon Cates is a unique artist that made all his work heterodoxically, he not conformed into the mainstreams and social restriction, he produces them as he sees fit. This was what made his work amusing to return to, every time I re-watched BOLD3RRR, I gained something new from it as if watching it for the first time.

Videofreex VS BOLD3RRR in the battlefield of social broadcasting

So, there is two extremes in social broadcasting – something that have the audience to participate in the broadcasting as the SOCIAL Broadcasting, and something that the artist do however he wants and the audience will have mixed emotion as the SOCIAL Broadcasting. Any one of which is better than the other? I don’t know, it is only the matter of preferences. For me, one made sense but I only watched once and that’s it(BORING). another was a total nuts but I watched more than 30 times and still cant fully get it(AMUSING).

What about Hole in Space and world longest collaborative sentence ?

Hole in Space and world longest collaborative sentence are two piece which were really similar. The main artwork was the audience’s intercommunication and what the artist did was to create a platform for the audience to interact with each other. Is that Social broadcasting? Sure it is~ the social(many people) aspect is there, the broadcasting(many viewer on the same time at different place) aspect is there be it the communication medium was through video or text, their essence were the same.

Back to the work I did.

OBS livestream was an evolution for me after BOLD3RRR enlightened me to use pre-recorded clips into my livestream to give it an unique look that many events were happening on the screen at the same time and the audio from the pre-recorded clip will cut into my current live speech. This will slightly disorientate the viewer(I hope) and having them to listen closely if they were watching just like how I did with BOLD3RRR. I also lived up to what I said after the Real Time Aggregation, where I will talk more in the future and getting out of the comfort zone.

Lastly was the Cross Stream -Intoxicated along with the Cross Stream Technical Test.

In this Cross Stream, we had the abstract approach and it will be alright if the user does not understand this piece as we do not want to be conformed into the mainstream idea of broadcasting and wanted to try exploring what we wouldn’t otherwise explore. Our objective was to disorient the viewers by progressing the level of drunkenness through sound, visual and camera movements, all of these were inspired by BOLD3RRR where he used the glitches paired with pre-recorded audios and visual as part of his live stream just like what we did in our OBS stream.


In Conclusion

I think that there isn’t one best Social Broadcasting solution that could fit it all as Social Broadcasting come in all platforms and mediums, it is impossible for us to pinpoint what is the purpose or the appearance of Social Broadcasting, it could be in video format, text, audio and I am sure it will soon be possible to broadcast with all the senses(like touch or smell) in the near future . The only common parallels which I could draw from all the critics and my works is that – Social Broadcasting is to communicate and there is no best method for communication. We could simply(arguably) say that, shouting in the public is a form of social broadcasting.


Through this half of the semester, this GIF speaks a million words.

“Move out of your comfort zone. You can only grow if you are willing to feel awkward and uncomfortable when you try something new.”

-Brian Tracy


Hole in Space,
world longest collaborative sentence

Real Time Aggregation,
Alter Ego : I Am Bonnie ,
Adobe Connect,
OBS livestream,
Cross Stream