in DM2009-PERFORMANCE & INTERACTION (TUT), MediaMobPerf, Process, Research

Initial Ideas for Flash Mob Perf


  • There are several zones each associated with different instruments
  • players start anywhere on the playing field, with their mobile browser pointing to a given webapp; they have no idea what instruments are in each zone
  • on entering a zone, they will see a prompt on the browser, with some instructions for how to make sounds(by shaking phones etc.)
  • users are allowed to explore the area, with the possibility of realizing that there are different instruments
  • users will be able to hear in realtime the collective sounds that are made by all players