Crowdsourced time-based art
For our micro-project 2, crowdsourced time-based art, the direction that my team went for was to gather a collection of visual reactions through simple, on the spot drawings. With a random image on each of our phones, we set out to people within the vicinity of ADM to ask for their participation. With the limitation of three markers, in the colours red, green and blue, they had the freedom to draw anything they wanted in reaction to the images we showed them.
This crowd-sourced project includes great qualities of D.I.W.O because it involves creation through a community of people. Unlike works that are created by a single artist, a collective artwork enables participants to possible inspire future participants. It allows for constant growth and redefinition of “the final product”. Instead of looking at the final outcome as whats valuable, the process is what tells a story.
“Everyday people are choosing to find their own examples of what they consider to be art, rather than just reading approved promotions by the mainstream press”
the sheep market, Aaron Koblin
Similarly to the sheep market crowdsourcing project by Aaron Koblin, our project also involves the collection of drawings except not done digitally. Koblin’s work shows an example of crowdsourcing works breaking the boundaries of “art” and “artists” as anyone can create art. If our group possibly chose our images more strategically, our drawn outcomes could have been more unified.
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