Numerical representation may be the code itself as it is made of binary which consists of computer language, the 1 and 0 combinations that portrays different information depending on the sequence. Actually, in my opinion as long as there are parts of the project done digitally, it is considered a numerical representation to the audience due to machine language itself being numbers. Other than that, computer programs themselves also involves a large amount of calculation. The signal from the sensors to the analog is also converted into numerical data for the computer to show to the audience.

Modularity is represented by each speaker and sensor system being a module or going into more detail, each speaker has a part of the story shown that is split up into one single module which helps to conceal parts of the story from the audience. Another modular format we use is object orientated programming with java since we have the same function of playing the audio, the only the audio is different, the action can be done by using an array of soundtracks and randomly generated to play each audio. Or well maybe not array. Just randomly generating a new object to play the audio.

There is actually not much automation in our project just that when the audience gets to a certain distance from the cupboard , they would be able to hear whispers coming from the cupboard. The whispers then turn into clearer voices as they place their faces on the door of the cupboard.

Variability of our project comes from being able to generate sounds from each of speakers and the whispers in the background are randomly generated.

Transcoding is actually shown in our project in the act of turning the action of talking behind the back into a machine generated action. This limits the amount you can hear. As the story doesn’t change, unlike in real life this makes it a less real environment.