rAndom International – 2012 – Rain Room
Simon Marxen – 2011 – In The Bubble
Physical and body awareness.
Ralf Baecker – 2014 – Mirage
Abstract representation, complex and hidden logic and control of the interface.
Støj – 2017 – Sound-controlled Wolfenstein 3D
Some natural controls can be impractical.
Oblong Industries – 2011 – g-speak [company came out of consultancy service for Steven Spielberg’s Minority Report (2002)]
Natural controls in specific scales are difficult to use.
Pascal Dombis – 2006-2012 – Spin
Jonathan Harris – 2015 – Network Effect
Classic data visualization design + the immensity of the material reveal the complex phenomenology of the Internet.
J. Brandell & G. M. Brower – 2011 – Life in a Day Touchscreen Gallery
The idea of expanding the conventional film structure with crowdsourced, programmatically arranged and interactively manipulable contents was designed to consequently reflect the logic of online video sharing.
It is a highly configurable platform for organizing, sorting and screening the clip sets of all the 80,000 short video submissions to a conventionally scripted and edited crowdsourcing film Life in a Day (dir. by Kevin Macdonald in 2010) which used around 10,000 selected video clips.
I will bring and show you The YouTube Smash Up next Friday.
Selected Project Ideas References
Scenocosme – 2011 – Lights Contacts, interactive sound installation using skin electrostatics
Faith Holland – 2011 – Artist’s Statement, runaway statement
Jennifer Steinkamp, large-scale video-based interactive installations
Obsession in New Media Art Lecture
Intro Lecture Slides
Project Development Framework