Recent Posts
Dynamic Arena Design
Here is the first draft with first draft render for the Dynamic Arena for the Hoverboard.
This is the overall look of the place. The top is the control station.
This is the interior of the control station with the centre being the controls for the dynamic arena at the bottom.
Sedentary lifestyle as the main issue
Below is the refinement before the proposal of ideas. My previous proposals tried to please too many aspects – the project might never be satisfactory, because it will never be able to solve all the problems properly. Besides, there is no real problem between the choice of activities of outdoors VS indoors, and there are equally healthy options for indoor Read more →
Mock up for board
Using the spherical wheel concept. I’ve done a proof of concept for the board using acrylic and the spherical drive system with a BB8. However, it is too heavy for the motor to drive the acrylic. Will re-do the mock up with cardboard.
Arena Mechanism Research
Actuators will create dynamic relief that can be changed real time to give a unique experience throughout the game.
http://tmg-trackr.media.mit.edu:8020/SuperContainer/RawData/Papers/460-Direct%20and%20Gestural%20Interaction/Published/PDF
Arena Inspirations
Features needed in the Arena:
Player Control Station Arena Equipment Locker Viewing Gallery Team AreaTaichi style tree - ( why I choose 24 forms of yang style)
1. How did Tai Chi begin?
There are two theories
Theory #1 Around the Yuan and Ming Dynasty – Chang Sanfeng – about 600-700 years ago lived in Shaolin Temple and went to WuDang Mountain and created Tai Chi. He saw a crane fighting with a snake. The crane was always hard. The snake would Read more →