Fine Collection of Curious Sound Objects

The arrangement includes six exceptional exhibits from the world of sounds and acoustics. At first sight looking trivial, each object incorporates a very unique ability.

The magical character of each object is accompanied with a little story, almost completely concealing the existence of technical components such as speakers or sensors. Only small connection ports as well as the uniform black finishing point to their unusual abilities.

Processing is used for recording live audio input, modifying the playback and generating digital sound according to sensor data.

In form and functionality all these exhibits pursue John Maeda’s „Simplicity“. They are enjoying to use, they are surprising and one wants to explore and investigate them.

geschoir.de/soundobjects/
processing.org/
sonia.pitaru.com/
arduino.cc/

Mainstream Articles : Clever Attack Uses the Sound of a Computer’s Fan to Steal Data

An article that makes me think more about tangible things that can be transformed into data in our everyday lives.

Clever Attack Uses the Sound of a Computer’s Fan to Steal Data

A hacking method that uses the sound of a computer to steal data which just gives us an idea of how crazy data extraction can get. Nothing around you is safe, everything can be sampled and turned into data.

Spaces and Tangibility in New Media

 

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Summing up my idea.

My first post here in the FYP group and many more to come.

Brief Description and Key Tasks

-To Display the Physicality of Sound through visuals.

-Create an engaging work that asks for the participation of audiences.

-Making people question the technicality and requirements behind creating new media elements like sound and images.

Our sensory capabilities are what make the human condition so palpable. I want to trigger a certain emotional response from the audiences who are living in the era of digital formats. I want to highlight the significance of the shift of paradigms when it comes to our ways of recording audio information.

What: Potentially through the use manual construct (To Be Confirmed), create a contraption (TBC after Research & Development) that transforms visuals or other tangible materials into familiar music/sounds/soundtracks. As of now, I’m still trying to come up with the medium for input.

Why: To trigger an emotional response that’s more likely to be driven by nostalgia and understanding our feat of transitioning from analog to digital computing.

How: Playing with the unpredictability of the outcome of the sounds, which are not audibly coherent but are interesting results. So I’m looking for more ways to push that idea of physical sampling into a new territory that combines visual with analog sound.