Intro to Interactive 1

1. Tilt Brush

Art can be created using various means, such as painting and sculpting. Likewise, in this interactive media project, participants are able to express their creativity through painting, only this time, it’s in a virtual space. They are not bound to working on a two dimensional surface; the room becomes their canvas. Every stroke of a brush is captured in real time, and since it takes place in the physical space as well, participants are also able to walk through their three dimensional creations.

 

2. Xbox BIG SHADOW Interactive Wall

In order to have a shadow, there needs to be light, and , of course, an object to cast the shadow. However, what happens if a huge shadow is just projected on the wall and tries to crush your shadow beneath its feet? Would the logical thinky-thinky parts of our brain help us understand that it is but a projection? Or would our instinct overrule all logic and proceed to make us go into full defense mode to survive the phantom foot? Evidently from the view above, the second option wins.

As suggested in the title, this project uses the projection of shadows onto walls to create an interactive space where virtual and physical spaces meet, allowing the audience to use their shadows to interact with a virtual shadow. Although the object/subject casting the big shadow is non-existent, the participants view the actions and instinctively react to them (e.g: when they’re about to be “stepped on”).

 

1 comment

  1. Ermergerd they are so cool ermergerd I wished I had gone to see those but I didn’tttt because I didn’t have time ahahah but I feel that the idea of projecting your present actions and ideals onto an object real-time with little delay can really draw someone to interact with the object more.

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