Interactive Artworks

I feel that Interactive artworks are able to communicate and include the audiences more as it allows visitors to be part of the installation. This allows the visitors to be more involved in the artwork and thus having a lasting memory of the installation.

Tiger & Turtle – Magic Mountain by Heike Mutter and Ulrich Genth

Its made out of metal of which it resembles a theme-park thrill ride, with its soaring height and extreme loops. From afar, it looks like a roller coaster but when you get closer to view it, it is actually interactive and walk-able, allowing visitors to fully engage with it. Being 45 m tall, it allows visitors to have a great view of the surrounding landscapes. It has curved flights of stairs and led lit handrails that illuminated the artwork at night and allows visitors to visit at night.

 

21 Balançoires by Design team Daily Tous Les Jours (Mouna Andraos and Melissa Mongiat)

It is made up of swings that light up and played tunes when the visitors swing on the swings. Each swing played a different pre-recorded sound, some being piano notes and sounds from a xylophone. Whenever more swings are played at the same time, the greater the song will be.  The installation’s location is at Montreal, Quebec in the Quartier des Spectacles.

Sound Art Interesting Finds

SSS / Shore Scene Soundtrack by Cevdet Erek.

URL:  https://vimeo.com/2867660

SSS, the Shore Scene Soundtrack is about mimicking the sea, or imitating a very common piece of nature, by using 2 hands and a piece of carpet. The installation includes a recording mic and carpet, of which it is an interactive, ongoing project where viewers are invited to recreate the sound of the ocean by rubbing their hands on a piece of carpet.

I find this sound art installation to be simple but yet at the same time effective. Although the installation only consists of a carpet, it is able to produce the sounds similar to the sound of the sea. At the same time, it is interactive thus it gives the viewers a greater level of appreciation as they are able to be part of the creation process thus I feel that the viewers will connect to this work much better.

 

Game of Skill 2.0 by Christine Sun Kim

URL:  https://vimeo.com/142659892

Christine Sun Kim was deaf since birth but often explores her unique subjective experiences with sound in her work.

Game of Skill 2.0 is an interactive piece where viewers were invited to touch a staff-like device attached to a Velcro strip hung above their heads. As they walked, dragging the device along the strip, a radio played sound at levels and speeds depending on the direction and speed of the participant.

This sound art installation really interests and intrigues me as, since the artist is deaf since birth, this would have meant that she has never heard actual sound but she still uses sound as part of her art installation. The audio from the radio would change depending on the participant thus each experience would vary. The participants would understand the meaning and idea of the artwork more easily as they are able to experience the installation first hand.