Christy Stephanie
Christy Stephanie
Design and Illustration
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2D

There are 21 posts tagged 2D (this is page 1 of 3).

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Zine, Pt. III

I printed my black-and-white mockup to test the format and make sure the spreads are arrange the right way. It turned out fine, but I realised some of the transparencies did not come out right in the printed version. Furthermore, there were some fonts that are too thin to be readable, and too light in […]

in Final outcome, Process | April 12, 2016 | 226 Words | Comment

Zine, Pt. II

With the projects and materials selected, I went on to think about the style I will employ for the zine. I started out trying out a collage-style composition with a marbling background, which turned out great. However, I felt that something was missing. I decided to try out a few textures to add depth to […]

in Research | April 11, 2016 | 272 Words | Comment

Zine, Pt. I

The Zine brief requires us to put together the foundation’s years work in a 8pp saddle stitched booklet. As this is my first attempt at using Adobe InDesign properly, I was excited to learn it. To be honest, it is very similar to the other Adobe programs especially Illustrator, what with the same shortcuts and […]

in Process | April 11, 2016 | 250 Words | Comment

Point Of View, Pt. II

These are the lineworks made for the finals. The lineworks were ketched with pencil, inked with pen, and finally thick and thin details were added with pen. Vacuum-cleaner-like, machinelike quality is added to the young girl to make her look like a hybrid creature. Shaking hands, symbolizing friendship, replaces the ever-supporting hook. Squashed fingers convey the […]

in Process | March 22, 2016 | 220 Words | Comment

Point Of View, Pt. I

This project, for me, is about different perspectives on one thing. As I have been interested in the subject of female gender and youth lately, I decided to make “a young girl” my subject. There are very different perspectives on the subject of a young girl, and these are a few of them POV of […]

in Process, Research | March 21, 2016 | 463 Words | Comment

Ego Girls, Pt. 0 – A Prequel

These doodles are what I used to draw, and the “Ego” project is an extension of this illustration series. It’s not a very comprehensive series yet, but I hope that the project “Ego” will help the completion of this style I’m currently working on.

in Ego (Journal) | November 19, 2015 | 48 Words | Comment

Ego Girls, Pt. IV

I decided to use traditional media of ink and marker, followed with minimal digital edits. These are progress shots of the lineworks and colouring process. I had a lot of fun colouring the skin although the schedule was really tight. The picture below was taken after colouring clothes of every figure. Now, on to the […]

in Ego (Research) | November 19, 2015 | 77 Words | Comment

Ego Girls, Pt. III

This is the third phase, in which I experimented a lot more with textures and colours. Some of them did not turn out the way I had wanted them to, but I’m glad I did them anyway. Psychedelic colours turned out quite well, but I thought that the colourful background is  perhaps a little too […]

in Ego (Journal) | November 19, 2015 | 149 Words | Comment

Ego Girls, Pt. II

These are samples of colour tests I made during the 2D Class. We were told to experiment with colours and our Chinese name. I’m Indonesian Chinese, but I don’t have an official Chinese name although my mom and dad each has one. I only know that my last name is Lim, and so my friend […]

in Ego (Journal) | November 19, 2015 | 76 Words | Comment

Ego Girls, Pt. I

For this project, I planned on using illustrations to depict the “ego”. Sketches and Lineworks I like drawing girls partly because, well, I am a girl after all. I also enjoy drawing the human form and I thought that if I am doing twelve compositions with a united theme, this would be perfect. So I […]

in Ego (Journal) | November 19, 2015 | 147 Words | Comment

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2D 2D. Final 4D art history art nouveau black and white chapter checkerboard composition cover art Desire editorial editorial design ego Emergent Dreams empathy experiment Gastronesia History of Graphic Design identity illustration InDesign Indonesia ink journey lines linework Lore marbling monoprint paint photography Point of View publication Response Rhymes self-portrait sketch time User Experience Varoom visual journal weaving William Morris zine

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