Narratives for interaction – Ideation (1)

Topic: Nature/ Natural environment

Concept: Simulation of real life conditions, with educational facts and data

What is it?
An interactive webpage that features two to three different modes, each with their own storyline – Forest, sea, and pitch-black mode. Players will be allowed to choose their modes at the start page. Each mode can be narrated in two different ways – purely text and voice-over narration.

Inspirations:

Blindscape is a piece of experimental storytelling that takes place entirely through sound. The narrative is told from the point of view of a man in an authoritarian society who wants to escape his intolerable life by ending it.

I find this game story very engaging and immersive, despite its complete lack of visuals. It’s focus on sounds and narration, paired with some interaction along the story (like finding stuff in the dark) heightens your sense of hearing and touch, and results in a unique player experience.

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Interactivity:

  1. Motion tracking – swimming gesture using the arms as the story progresses, possible tools/gadgets: camera tracking, gesture tracking software and PIR sensors (detects infrared radiation)
  2. VR surroundings – for better visual and all rounded experience. Players can explore 360 degrees from one spot, to find clues or to learn about their surroundings
  3.  Enhanced sound effects and ambient sounds – especially for the pitch-black mode (e.g. rustling of the leaves, clear narration, bubbles underwater)

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