Assignment 3: Phase 2

  1. Duo project idea using typical ADM resources with budget of max 500$, over 1 year: A competition of social experiment. 3 candidates (target on primary school kids). Game rule: give each of them $100, then we have $200 left, that will be the award for the person won in the game. We will document the process and see after one year who will make the good use of the money. The most meaningful one will win. Any outcomes are possible. The competition tests how they manage the use of money. Budget items:
    • Fund $100×3,
    • Award money $200
    • Advertisement (online application) $0 (can be created online)
    • Documentary $0 ( We have our own self camera, equipment borrowed from ADM)


    2.  An interactive wall built up by boxes. By moving the boxes, you can generate sound. It is to simulate how we deal with people the when in the public space, for instance, in the crowded train.  People need some personal space but sometimes you have to compromise it because you don’t own the space. This installation portrays sometimes how we find our own comfort zone in the public space. If there is enough time given, I would like to build a wall with boxes, it allows visitors to interact more when they walk by.

    This is a 3 D illustration for a better understanding5

    There are 9 rectangular boxes in total stacking up. There is a frame to secure the boxes. People could stand in front or behind the boxes. By moving the boxes, the motor inside each box will be triggered, hence the sound will be generated.  It is to simulate how we deal with people the when in the public space, for instance, in the crowded train.  People need some personal space but sometimes you have to compromise it because you don’t own the public space. This installation portrays sometimes how we find our own comfort zone in the public space. The sound is the emotion when we get frustrated and annoyed to move to another space reluctantly.



Pitch ideas

The project inspired me is called Up Series. It is a series of documentary film produced by Granada Television that have followed the lives of fourteen British children since 1964, when they were seven years old. So far the documentary has had eight episodes spanning 56 years (one episode every seven years). The children were selected to represent the range of socio-economic backgrounds in Britain at that time, with the explicit assumption that each child’s social class predetermines their future. The motif of this documentary questions about religion, family, class, happiness and psychological state dominate many of the interviews, as well as inquiries about the worries and concerns subjects have for their future.


Group idea

Make a documentary. Give a certain allowance for each kids, document how they use the money. Every seven year interview them on the change of their perception on spending money; what had influenced them by giving them the money, and how their family upbringing teach them to use the money in an efficient and meaningful way. It’s an on-going film. The scale and the budget of the project determine by the number of interviewees and the money given each day.

Objective: how your values determine your social class.

Individual idea


It inspired me to make a documentary which enables the viewer to think about this aspect: how can your values and habits determine your social class.

Time Span: In Up Series, it is an on-going documentary which spans 56 years to record the different walks of life living in different socio-economic backgrounds. For myself, I would keep the project time span within one year.

The script: by observing the children’s habits and family values, observe how they utilise the money. Give them 50 cents everyday, at the end of the year they could earn $182.50. And who will be the richest and who use it in the right way.

Objective: How habits influence you to save money


Standing on the surface of water

Magical Photos Of Siberian Huskies Playing On A Mirror-Like Frozen Lake In Russia_s Arctic Region!

The idea is inspired by walking on the frozen lake. In contrast, with the flowing water, people still are able to stand on the surface of water.

Sketches will be added.

How to install: for the material wise, transparent acrylic will be the platform to raise up to the water height. It will not be seen but function as a flatworm for us to stand on it.

Rituals of remembering


A ritual “is a sequence of activities involving gestures, words, and objects, performed in a sequestered place, and performed according to set sequence.”

In Candice’s work, there are a few rituals practised to remember her father. We also can see the objects that identify our origins and specific objects that only trigger to some people’s memory.  Eg. incense paper ad chocolate. Incense paper also reminds me of Qingming Festival, an important day to show respects to ancestors, also called Tomb Sweeping Day.

Chocolate is the food that triggers her to sneeze, which is the same as her father. Hence, consuming chocolate is a ritual to experience the same way her that father has experienced. The more the ritual repeats, the experience of understanding another person’s condition from their perspective is deeper.


Familiar walk

How visually impaired navigate the places.

if the person is going somewhere where they have been before they will keep a very detailed memory, involving counting driveways, streets, corners and even paving tiles, hearing and counting buildings (yes, you can hear buildings), feeling common air currents, remembering landmarks such as the smell of a particular tree, the small bump at the corner of that sidewalk and the sound of traffic on that large street. The will use these clues and again be able to move reasonably well in areas where they have been before.

The video focuses on the footsteps with the beeping sound, it might show how the visually impaired count the steps and use their familiar memory to navigate direction.

Are you able follow the footsteps and the guidance of the sound in the video and revisit the same place?

Interactive II – Phidgets – 1. Interactive book 2. A moving skeleton hand

I did 2 parts in this exercise: 1. Interactive book  2. A moving skeleton hand

1. Interactive book

The idea is an interactive book which could open and close by itself when your hand is flipping in the air. The bendable sensor controls the feedback, like waving your hand to the device (Imagine you are flipping the book, but it’s in air).  The motor is installed on the spine of the book.

2. A moving skeleton

I used region motion to trigger the skeleton hand to shift. It can be installed in the room when people walk past, the hand will move by itself and scare them.