Micro Project: Glitch Aberrations


 The first picture that came in to my mind when doing this micro project was Piet Mondrian’s Composition II in Red, Blue, and Yellow as it is one of the classic paintings in the art scene and is widely publicised and known among artists. With its basic solid colours and rectangular blocks, I am curious of what it will turn out to be if I were to glitch such a classic work.

The first few attempts of glitching were quite expected with more rectangular blocks and solid colours and the whole image was still working out quite well. However, one problem I faced was that the real glitch wasn’t happening to the image even after 10+ attempts as shown below.

Finally, after multiple multiple multiple multiple glitching, I managed to somehow get the glitch effect to work? CLICK TO SEE THE GIF BELOW!!

 

Hyperessay #1: Final Project Proposal

Idea 1: Toy Catching

https://docs.google.com/presentation/d/1zzwqmK0cwtyyCnpsLbp4vRurjUPG7JgUyeOeHzh1UHM/edit?usp=sharing

Recently, there has been a hype to this reallyyyy large arcade in suntec and I wanted to take advantage of this project to check out this place. More like a site exploration I guess? I have seen people catching toys and they have been posting their videos online which have garnered a huge audience online. I went to watch one such video with the mentality of “what’s so nice to watch someone catching toys?” and surprisingly its realllyyyy addictive. Therefore, I would like to recreate a Singaporean version of such toy catching videos.

Image result for cow play cow moo

Compared to the online toy catching machines I have shared in class, I would like to head down to a physical store instead as the audience would get to experience the real environment of claw machines in an arcade. At the same time, its easier for me to connect with my live audience for them to help me catch the toys at the same time. Through this live, I would like to convey the thrill of claw machines to my audience such that they will be able to relate the fun and enjoyment of it.

Idea 2: Russian Roulette

Image result for russian roulette

Remember how we used to play games like picking up an egg and cracking them with our head? Losers will be the ones with the runny eggs! My second idea will be to do something like a russian roulette style game with my audience. Prior to my live, I will post a poll on instagram to gather drink ideas for my russian roulette. During my live, I will get the audience to choose which cup I will drink from.

This live will be a social experiment to stretch the extreme of what the internet people will suggest and how people will react to this live that I will be doing. (hopefully not extreme as the one below)

 

 

Micro Broadcasting: Pirate Broadcasting 2

STARBUCKS!! I usually work once a week at Starbucks so I decided to let my friends have a glimpse of what we do at work. Some screenshots of preempting my friends about my live and me asking them which drink they would like me to do.

Research Critique: Please Change Beliefs (1997)

Jenny Holzer, Please Change Beliefs (1997)

Upon entering the site, I was quite confused at what was the site about with the website changing a new quote every few seconds and the title of the work “Please Change Beliefs”. After exploring around, I realised that this website is about truism and how the public can vote and change the truism they believe in.

After clicking on the truism, I was brought to the next page where I can vote for the various truism that I believe in.

After choosing the various truisms, I was brought to the results page where you can see the number of votes for each truism. I felt a sense of familiarity due to its similarity to various social media like Instagram where users can hold polls to engage with their followers and poll sites like doodle where users can choose a date that they are free in this coordinates in group meetups.

Looking at all the quotes, I can’t help but curate imaginary scenarios in my head to form up the circumstances of each truism and to judge the justifiability of the quotes. This work intrigues me to ponder over whether our beliefs are facts and does it really hold true to everyone. For example, “Even your family can betray you”. While I can’t relate fully to this quote as I did not experienced this before, I can imagine the circumstances that this can happen and hence, this truism holds true.

Adding on, I always see art in the form of visual, performances and audio. With people defining this metascape as a internet art, I was confused at how should one define art? Technically, it does put forth an idea and thinking that is truism and it engages the audience with its input of one’s own truism and voting system, which parallels with the idea of most artworks. But the unique way of representation of this art piece really intrigues me and challenged the boundary of our definition of art. In my opinion, I am still in a dilemma, not due to me disliking or rejecting this work, but I find it interesting and excited that I am trying to evolve my own thinking to appreciate and understand internet art and many different forms of art. I am still in the phase of picking up new things as I go along and understanding the concept and gist of the art scene.

References: 

  • https://art.colorado.edu/hiaff/review4da6.html?id=116&cid=7
  • https://elmcip.net/creative-work/please-change-beliefs
  • http://gallery9.walkerart.org/midobject.html?id=10604

Please Change Beliefs: An Analysis

Micro Project: Video Double

Created my video using Tiktok- this platform allows everyone to be a creator, and encourages users to share their passion and creative expression through short videos. My alter ego in this video is a 网红,someone who is famous online.

Beware: Cringy content.

Open Source Studio: Research Critique

Open source platforms have opened up the boundary to advocate for more community participation, creating a space for collective efforts to constantly push the boundaries of creative thinking. With the ease of accessing such platforms at the tip of the fingers, artists/ aspiring content makers can easily find inspirations for their next artwork or even share their experience and thoughts. For students like us, open source platforms meant that we can save money on licensed inspirations and resources. It is useful when a question/ difficulty is posted online and people are prone to answer it. However, the trustability of these open source sites maybe questionable at times due to it being open to the public, with most people being unlikely to be professionals in the field.

One example of open source platforms given by Prof. Randall Parker’s article is Wikipedia. To most people on the web, Wikipedia is not an unfamiliar website to us and we often use Wikipedia to access quick information and to roughly familiarise ourselves with certain topics and genres. It provides the audiences the ease of information and also constantly update them with the latest news in our fast paced society. One good example of the detrimental side of open-source websites can be seen here at Wikipedia; just because an information source is extensive and easily available, it doesn’t make it authoritative. This is why we should proceed carefully when using such platforms as human factors like biased feelings nad opnions may be included in these information at times.

“You still have to carry out the human element of information, which is to compare sources and evaluate what’s good and what isn’t.” 

http://www.chronicle.com/blognetwork/castingoutnines/2005/12/07/debating-the-pros-and-cons-of-wikipedia/