LORE II : Housing


Cracking sounds coming from underneath, feeling a sense of instability. The cold wind howl within the compact room, sending chills all over. With the air filled with an unpleasant smell that does not seem to go away, making it unbearable and difficult to breathe. Within the mist of darkness where you could barely see, lies a maze that is beyond imagination. A place filled with lost souls, whom fed on those who are weak in their mind.

LORE : Connected Souls


Back in 1979, Kollins University was known for its famous curse on media. It is known to signify a friendship that would last forever. However, rumours have been going around stating that whoever attempts the charm have gone missing and never returned. Sightings and voices related to the charm were also reported almost every year. Almost no one dared to question the disappearance of these people, in fear of being a victim themselves.

Both of you were inseparable buddies ever since day one of college. In 1996, the day before your graduation, both of you understand that there will be going separation. However, not wanting your friendship to distant after graduation, hence agreed on trying out the mystical charm which has been done by many.

You are equipped with 5 inventory slots excluding 1/2 the charm. Inventory items are the things you bring to college.

*Example: Laptop, hand-phone, writing materials, books, lighter (if your character even smokes)

– You have limited resources; electronic devices will run out of battery, you might even run out of ink/pencil lead, etc.
– You are also allowed to use your inventory items as weapons.
– You are able to pick up / drop items along the way, including your charm.

State in the comments:
1. Your character name
2. Gender
3. You may describe your personality
4. Your attribute points (Strength, Agility, Intelligence)
5. Your inventories

Upon having your attribute points and characters, you’ll activate the charm and the story begins.