Recent Posts
Butterfly Effect(SuHwee & ZiFeng) Week 13 Milestone
https://www.youtube.com/watch?v=_JMi2-_8xvs&feature=youtu.be
This week we have to release the butterfly as they cannot be kept for too long. It was quite a sad moment as we have been taking care of them since they was a chrysalis (pupa) and to the moment they break through their chrysalis.
This butterfly was quite special as it did not leave the moment Read more →
Interactive II Progress (11th Apr)
After getting some feedback about our work, we’ve decided to change a few things. First of all, we’ve decided to use the amount of color on the screen, rather than the user’s face to change the ambient music. The reason for this was due to the fact that Jit.faces works intermittently, and required the user to maintain full frontal eye contact. Instead, Read more →
[Interactive 2] Process - Milestones (4 Apr)
“Cattitude” by Putri Dina and Hannah Kwah
Milestones Project Proposal | 28th Mar | 4th Apr | 11th Apr | 12th Apr | 15th Apr | 16th Apr | 17th Apr | Final Documentation
Our group was Read more →
Interactive 2: Documentation and Progress VI
MEMORIES OF SOUND
Bao Song Yu & Zhou Yang
The following are the screenshots for the patch we did for our interactive installation.
The following is the video documentation of us trying out the Max patch. We used light sticks and several colored materials to test out the patch.
https://www.youtube.com/watch?v=x7FPp4hPTIQ
The Read more →
Butterfly Effect(SuHwee & ZiFeng) Week 12 Milestone
https://www.youtube.com/watch?v=RBbnT_HsDVg
This is the first time I’ve seen the butterfly emerged from chrysalis, these chrysalis of lime butterfly were given to us by our friend YaYu.
These 3 different species were given by the conservationist Mr.Foo, there were a total of 7 Chrysalis, 5 Leopard Lacewing, 1 Plain Tiger and 1 Lemon Emigrant. All 5 Leopard Lacewing had emerged this week and the other Read more →
Interactive II Progress (4th Apr)
We’ve decided to add cv.jit.faces into the patch to detect the user’s face position and scale in relation to the screen to affect the type of music that will be played. We’ve improved the patch up so that the overall contrast and saturation of the displayed image will be increased depending on how close the person Is to the screen, rather Read more →
Max Assignment 5: Lozano-Hemmer’s Shadow Boxes + cv.jit.centroids Documentation
For the Lozano-Hemmer’s Shadow Boxes patch, I played around with the values to create different effects for the visual output. I combined a cv.jit.centroids patch with it to add sound effect to the overall patch. The following is the documentation for the combined patch. Enjoy! 😀
The cv.jit.centroids patch can be found here:
https://www.youtube.com/watch?v=o4F34FL8BN4
https://www.youtube.com/watch?v=T_LJI86JI2c
Read more →
Interactive 2: Kaleidoscope progress
Scenario
Useful objects for our project
Flow Description Objects / Tutorial reference 1. Image capture Capture live footage of audience onto screen To find out if images captured can be from multiple external cameras Find a way to store data/ videos captured by the camera… make a 10 second interactive trippy trip video jit.grab Message: getvdevlist– Searches for available videocapture devices (tut 21) presets as mentioned by prof 2. Image manipulation Rotating, inverting image Colour changes Alpha Read more →Max Assignment 4: Face Tracker Video Documentation (With Video Velocity)
For the face tracking patch, I learnt how to map the face of Will Smith on top of my face for visual output. I added the video velocity effect with cv.jit.HSflow to see how it will work out with the face tracking patch. It managed to create some beautiful and interactive effects. The following is the documentation for the combined patch. Read more →
Max Assignment 3: Photo Booth Documentation
For the photo booth tutorial, I learned how to generate sounds of command to position my face for the webcam to take a screenshot. It was a complicated patch, and I had a hard time getting it to work. After getting the patch to work, I substituted the sounds with other sounds to create funny effects. I had Read more →