Garden of Fame or Lame?

Of what used to be a well-known landmark, Jurong Hill Park which is tucked away 60 metres above sea-level and only accessible by car, has become my new favourite hideaway. In this secluded and souless park albeit beautifully maintained, all traces of the bustling city fades away and time stands still. The subtle noises of the industrial park become some sort of a therapeutic white noise,  harmonising with the symphonies of nature.

Continue reading “Garden of Fame or Lame?”

Bauhaus & Beyond: The Treachery of Images

The Treachery of Images, painted by Rene Magritte, is a painting of a pipe with the words “This is not a pipe” in French written below it. The contradiction created in this piece of work reminds me of Buddhism and their teaching on the nature of reality and its illusions. While similar in concept, they also have an introspective quality to it.

Continue reading “Bauhaus & Beyond: The Treachery of Images”

Final Project – War PTSD Trigger Device

What is our project about?

Whether in the military or as a civilian, at some point during our lives many of us will experience a traumatic event. Centred around an army utility vest, also known as an Integrated Load Bearing Vest (iLBV), our dark object aims to simulate a war veteran’s PTSD, specifically a grenade explosion trauma, and make the wearer feel stressed, tired, isolated and judged. This project is directed at society and how they have abandoned/forgotten/discriminated or are not aware of these people with disorders.

The participant will engage with the exhibit through a video while wearing a vest which has been fitted with a photocell, a vibration motor & a tablet all linked through an Arduino Nano board. The exhibit works like this.

View here for the project’s development documentation.
View here for the project’s body storming exercise.

Continue reading “Final Project – War PTSD Trigger Device”

Map of Sim Lim Square [ZINE]

Brief: [Part 2] With the data collected from research in [Part 1] and further studies and exploration, we are to create a eight page zine.

Deliverables:
While the submission piece has to be strictly eight pages and saddle-stitched, we were also allowed to create and present an alternative zine without the creative restrictions.

For this zine project, while I originally planned to work with transparencies and tracing paper to resemble a blue print schematic, I realise that I had too much content for an eight page zine, which would be reduced to 4 pages due to the transparency effect. I then redesign my zine into a map/schematic brochure to work together with the 360 virtual tour.

Continue reading “Map of Sim Lim Square [ZINE]”

Sim Lim Square Virtual Tour [Research &Presentation]

Brief: [Part 1] Research, engage and document experiences with a location of our choice present the data in a visually engaging manner.
[Part 2]: View here.

Location: Sim Lim Square
With its fair share of scams, unique history and interesting architecture, I wanted to present the mall in a new light, giving visitors and interested participants another chance to engage with the mall and its stores.
The complicated floor plan and similar looking stores may cause guest to become disoriented hence with the help of the VR tour, guest can navigate through the crowd and clutter.

Method of presentaion: Introduction Video360 Virtual Tour
[VR Tour compatible with Google VR Goggles.]

Continue reading “Sim Lim Square Virtual Tour [Research &Presentation]”

My Name is…

Brief:  To create typographic portraits by using our whole name, parts of our name or initials using a minimum of two letters, to describe our future jobs. The aim is to use typography as an end itself, minimizing the support of imagery.

Deliverables:

1. Occupation: Conspiracy Theorist

2. Occupation: Global Warming Activist

3. Occupation: Zen Master

4. Occupation: Cling Wrap Wrapper Continue reading “My Name is…”

Research Critique: Critical Making

Coined by Matt Ratto in 2008, he uses the word to describe the activities processes in his workshop, specifically about how he combines conceptual reflection and technical making. In other words, it is a combination of critical social thinking and technical making. His concept mainly explores how the learning is affected by the hands on participation of the learner, in a technical making context. He focuses on the constructive process rather than the final product. Dissecting social issues through the process of critical making can further enhance solutions by exploring cultural and social context while engaging in technological exploration. Critical Making design develops a  perspective on the current institutions, practices and norms of society, reconnecting material and morality.

Continue reading “Research Critique: Critical Making”