Balance Abstract Balance is an asymmetrical couch co-op multiplayer platformer puzzle game. Three players, controlling different characters with different roles and abilities, will working together to advance form one level to the next by solving puzzles. The player who controls the main character will be isolated from the other two players. The isolated player will also be wearing headphones, further… Read more →
Month: April 2019
Narratives for Interaction- Blow Wind Blow
Blow Wind Blow Abstract Blow Wind Blow is a multiplayer game that is both cooperative and competitive. Each player controls one of the four cardinal winds by blowing into a microphone. Together, the winds direct an adventurer across the world as he sails from island to island, while competing with each other to become the prevailing wind with the… Read more →
Projection Mapping Project – Purpose
Final Video Initial Proposal Project Idea & Premise Premise: Now as most of us know, it is common for ADM students to stay in school working on their projects late into the night long after the lights and the air conditioning has switched off. Sometimes we stay till the light of the early morning sun peaks through our tall windows,… Read more →
Faces Places Thoughts
Watching Faces Places and the first thing that crossed my mind was, this is how you create artworks/ installations that are kind. You see the warmth that is instilled within each artwork.I think that is because each artwork has a very personal purpose and they do it not because they want to attract attention to themselves, but simply because they… Read more →
Motion Capture Lesson by Professor Biju
At the start of the Lesson Professor Biju had a preamble to make us understand how a camera and how a projector works. A camera has a “film back” which is an image sensor that captures the image and a projector is an inverse camera (which has n image size) that throws out an image. Keeping the positions of the… Read more →